Skip to content
alyn
T8mars

Asymmetric Scale Evasion Exchange skill

Create original short videos using the 巨体攻防|共享空间中的连续闪避 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

$npx skills add T8mars/minimax-h3-prompt-skill-T8 --skill asymmetric-scale-evasion-exchange
View this skill on GitHubT8mars/minimax-h3-prompt-skill-T8/skills/asymmetric-scale-evasion-exchange/SKILL.md
Pack stars
331
Pack installs
2
Alyn Score
39/99
Updated
3 days ago
License
MIT
– views – installs via Alyn

Install Asymmetric Scale Evasion Exchange

Pick your agent. Every command is ready to paste.

$npx skills add T8mars/minimax-h3-prompt-skill-T8 --skill asymmetric-scale-evasion-exchange

The open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.

01

Install it

Run the command above, or upload the folder in Claude.

02

Ask naturally

Describe the task. Your agent loads asymmetric-scale-evasion-exchange when the request matches its description.

03

Name it if needed

If it does not trigger, say “use the asymmetric-scale-evasion-exchange skill”. In Codex, type $asymmetric-scale-evasion-exchange.

The skill itself

SKILL.md

FolderGitHub

巨体攻防|共享空间中的连续闪避

Create a new execution from the reusable mechanism, not a surface reskin of any reference video.

Workflow

  1. Read references/summary.md for fit, input slots, and the concise starting example.
  2. Read references/template.md completely before drafting.
  3. Preserve the user's subject and objective, then fill every missing scene, trigger, event-chain, camera, sound, and payoff slot.
  4. Treat these anchors as mandatory:
  • Establish the full scale difference and a common ground plane before the first exchange.
  • Give the large body one slow committed movement that visibly occupies a route.
  • Preserve both participants and the ground axis through each recovery.
  • Hold the final shared state without inventing defeat, rescue or alliance.
  1. Change source-specific people, setting, props, palette, dialogue, shot boundaries, sound family, and payoff surfaces together.
  2. Compile MiniMax H3 and Seedance 2.0 independently; do not leak one model's field syntax into the other.
  3. Silently verify anchor coverage, continuity, timing, physical causality, and anti-copy distance before returning the final prompts.

MiniMax H3

  • Use the current official H3 task grammar and language profile.
  • Separate integrated visual action, overall soundscape, and non-diegetic music or explicit silence.
  • Use timestamps only to make event order executable; keep shots consecutive and duration-safe.

Seedance 2.0

  • Define stable subjects once and preserve event order, camera motivation, sound intent, and overall duration.
  • Use a simple paragraph for simple concepts or an ordered multi-shot structure for complex concepts.
  • State overall duration once; do not copy H3 field labels or per-shot timecode grammar.

Output

Return one concept sentence, the filled slots, an anchor-coverage check, one MiniMax H3 prompt, one Seedance 2.0 prompt, and a short anti-copy validation note.

Non-Negotiable

  • A subject-only request is underspecified. Preserve that subject and complete the mechanism instead of returning a generic portrait or showcase.
  • Do not omit, reorder, or weaken a required anchor.
  • Do not reuse source people, brands, dialogue, exact storyboard, signature props, exact timings, or recognizable effect surfaces.

Tips for Asymmetric Scale Evasion Exchange

  • • Start a fresh session after installing so your agent picks up the new skill.
  • • It bundles reference files. The agent reads them only when needed, so they cost no context until then.
  • • It is part of a pack with 30 skills. Install only the ones you need with --skill to keep triggers precise.
  • • If two skills overlap, mention the one you want by name.

Questions about Asymmetric Scale Evasion Exchange

What does the Asymmetric Scale Evasion Exchange skill do?

Create original short videos using the 巨体攻防|共享空间中的连续闪避 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

How do I install Asymmetric Scale Evasion Exchange?

Run "npx skills add T8mars/minimax-h3-prompt-skill-T8 --skill asymmetric-scale-evasion-exchange" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.

Does Asymmetric Scale Evasion Exchange work in Cursor and Codex?

Yes. Asymmetric Scale Evasion Exchange uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.

Is Asymmetric Scale Evasion Exchange free?

Asymmetric Scale Evasion Exchange is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.

Who made Asymmetric Scale Evasion Exchange?

Asymmetric Scale Evasion Exchange is published by T8mars in the T8mars/minimax-h3-prompt-skill-T8 repository, together with 29 other skills.

Similar skills. From other creators.