Install Collect User Input
Pick your agent. Every command is ready to paste.
npx skills add dotnet/skills --skill collect-user-inputThe open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.
01
Install it
Run the command above, or upload the folder in Claude.
02
Ask naturally
Describe the task. Your agent loads collect-user-input when the request matches its description.
03
Name it if needed
If it does not trigger, say “use the collect-user-input skill”. In Codex, type $collect-user-input.
Collect User Input
Step 1 — Read the Project's AGENTS.md
Check AGENTS.md for Interactivity Mode and Interactivity Scope. This determines which form patterns apply:
| Mode | Form mechanism |
|---|---|
| None (Static SSR) | EditForm with FormName + [SupplyParameterFromForm]. No @bind, no @onchange. |
| Server | EditForm with @bind-Value. Full interactivity — real-time validation, dynamic UI. |
| WebAssembly | Same as Server, but validators needing server data must call APIs. |
| Auto | Same as WebAssembly — code must work in both browser and server. |
| Scope | Impact |
|---|---|
| Global | All forms are interactive. FormName only needed when explicitly opting a page to static SSR. |
| Per-page | Forms in static pages use FormName + [SupplyParameterFromForm]. Forms in @rendermode pages use @bind-Value. |
EditForm Setup
EditForm requires either Model or EditContext — never both.
Model-based (default)
<EditForm Model="Employee" OnValidSubmit="HandleSubmit" FormName="employee">
<DataAnnotationsValidator />
<ValidationSummary />
<label>
Name: <InputText @bind-Value="Employee!.Name" />
<ValidationMessage For="() => Employee!.Name" />
</label>
<button type="submit">Save</button>
</EditForm>
@code {
[SupplyParameterFromForm]
private EmployeeModel? Employee { get; set; }
protected override void OnInitialized() => Employee ??= new();
private async Task HandleSubmit()
{
// Save Employee
}
}
This single pattern works in both SSR and interactive modes:
- In SSR:
FormNameidentifies the form,[SupplyParameterFromForm]binds POST data,??=initializes on GET. - In interactive:
@bind-Valueprovides two-way binding,[SupplyParameterFromForm]is ignored,FormNameis harmless.
EditContext-based (advanced)
Use when you need programmatic field tracking, dynamic validation rules, or manual EditContext.Validate() calls:
private EditContext? editContext;
private EmployeeModel model = new();
protected override void OnInitialized()
{
editContext = new EditContext(model);
}
<EditForm EditContext="editContext" OnValidSubmit="HandleSubmit" FormName="employee">
Submit Handlers
| Handler | Fires when | Use when |
|---|---|---|
OnValidSubmit |
Validation passes | Standard forms with DataAnnotationsValidator |
OnInvalidSubmit |
Validation fails | Need custom handling for invalid state |
OnSubmit |
Always — validation is manual | Using EditContext.Validate() yourself |
OnSubmit cannot combine with OnValidSubmit/OnInvalidSubmit.
Built-in Input Components
| Component | Binds to | Notes |
|---|---|---|
InputText |
string |
Renders <input type="text"> |
InputTextArea |
string |
Renders <textarea> |
InputNumber<T> |
int, double, decimal |
Renders <input type="number"> |
InputDate<T> |
DateTime, DateOnly, DateTimeOffset |
Renders <input type="date"> |
InputCheckbox |
bool |
Renders <input type="checkbox"> |
InputSelect<T> |
string, enums, numeric types |
Renders <select> |
InputRadioGroup<T> |
string, enums, numeric types |
Wraps InputRadio<T> children |
InputFile |
IBrowserFile |
File upload — interactive modes only |
All input components use @bind-Value for binding. Always wrap text in a <label> or use id/for attributes for accessibility.
InputSelect with enum values
<InputSelect @bind-Value="Model!.Status">
<option value="">-- Select --</option>
@foreach (var value in Enum.GetValues<OrderStatus>())
{
<option value="@value">@value</option>
}
</InputSelect>
InputRadioGroup
<InputRadioGroup @bind-Value="Model!.Priority">
@foreach (var p in Enum.GetValues<Priority>())
{
<label>
<InputRadio Value="p" /> @p
</label>
}
</InputRadioGroup>
Validation
Data annotations
Define validation rules on the model:
public class EmployeeModel
{
[Required, StringLength(100)]
public string? Name { get; set; }
[Required, EmailAddress]
public string? Email { get; set; }
[Range(18, 99)]
public int Age { get; set; }
[Required]
public string? Department { get; set; }
}
Add <DataAnnotationsValidator /> inside EditForm — without it, annotation attributes are silently ignored.
Display errors with:
<ValidationSummary />— all errors in a list<ValidationMessage For="() => Model!.FieldName" />— per-field inline errors
Custom validator component
For server-round-trip validation (uniqueness checks, business rules):
public class CustomValidator : ComponentBase
{
[CascadingParameter]
private EditContext? EditContext { get; set; }
private ValidationMessageStore? messageStore;
protected override void OnInitialized()
{
messageStore = new ValidationMessageStore(EditContext!);
EditContext!.OnValidationRequested += (s, e) => messageStore.Clear();
EditContext!.OnFieldChanged += (s, e) => messageStore.Clear(e.FieldIdentifier);
}
public void DisplayErrors(Dictionary<string, List<string>> errors)
{
foreach (var (field, messages) in errors)
{
foreach (var message in messages)
{
messageStore!.Add(EditContext!.Field(field), message);
}
}
EditContext!.NotifyValidationStateChanged();
}
public void ClearErrors()
{
messageStore?.Clear();
EditContext?.NotifyValidationStateChanged();
}
}
Usage in a form:
<EditForm Model="Model" OnValidSubmit="HandleSubmit" FormName="register">
<DataAnnotationsValidator />
<CustomValidator @ref="customValidator" />
<ValidationSummary />
@* inputs *@
</EditForm>
@code {
private CustomValidator? customValidator;
private async Task HandleSubmit()
{
var errors = await RegistrationService.ValidateAsync(Model!);
if (errors.Count > 0)
{
customValidator!.DisplayErrors(errors);
return;
}
// proceed
}
}
React to Input Changes (Interactive Only)
@bind:after
Run logic after a bound value changes:
<InputText @bind-Value="Model!.ZipCode" @bind:after="OnZipCodeChanged" />
@code {
private async Task OnZipCodeChanged()
{
// Fetch city/state based on new zip code
var location = await LocationService.LookupAsync(Model!.ZipCode);
Model.City = location?.City;
Model.State = location?.State;
}
}
@oninput for real-time filtering
<input type="text" @oninput="OnSearchInput" placeholder="Search..." />
@code {
private string searchTerm = "";
private List<Item> filteredItems = new();
private void OnSearchInput(ChangeEventArgs e)
{
searchTerm = e.Value?.ToString() ?? "";
filteredItems = allItems.Where(i =>
i.Name.Contains(searchTerm, StringComparison.OrdinalIgnoreCase)).ToList();
}
}
SSR-Specific Patterns
These apply when the form renders in Static SSR (mode = None, or per-page without @rendermode).
SupplyParameterFromForm
Binds POST data to a property on form submission:
[SupplyParameterFromForm]
private ContactModel? Contact { get; set; }
protected override void OnInitialized() => Contact ??= new();
Critical: The ??= in OnInitialized is required. On GET the property is null — ??= creates the model. On POST the framework populates it — ??= preserves the posted values.
FormName — multiple forms on one page
Each form needs a unique FormName:
<EditForm Model="Search" OnSubmit="DoSearch" FormName="search">...</EditForm>
<EditForm Model="Contact" OnValidSubmit="SaveContact" FormName="contact">...</EditForm>
Match [SupplyParameterFromForm] to its form:
[SupplyParameterFromForm(FormName = "search")]
private SearchModel? Search { get; set; }
[SupplyParameterFromForm(FormName = "contact")]
private ContactModel? Contact { get; set; }
Enhanced navigation for forms
Add Enhance for SPA-like form submissions without full page reload:
<EditForm Model="Model" OnValidSubmit="Save" FormName="quick" Enhance>
Enhanced forms submit via fetch, patch the DOM, and preserve scroll position. The page stays interactive-feeling even in SSR.
Plain HTML forms
When using raw <form> instead of EditForm in SSR, add the antiforgery token manually:
<form method="post" @onsubmit="Submit" @formname="raw-form">
<AntiforgeryToken />
<input name="Model.Name" value="@Model?.Name" />
<button type="submit">Send</button>
</form>
EditForm includes the antiforgery token automatically.
File Upload
InputFile works in interactive modes only — not in Static SSR.
<InputFile OnChange="OnFileSelected" accept=".pdf,.jpg,.png" />
@code {
private IBrowserFile? selectedFile;
private async Task OnFileSelected(InputFileChangeEventArgs e)
{
selectedFile = e.File;
// Read stream with size limit
await using var stream = selectedFile.OpenReadStream(maxAllowedSize: 10 * 1024 * 1024);
// Process stream — save to disk, upload to storage, etc.
}
}
Stream size limits:
- Server: Default ~30 KB SignalR message size. Call
OpenReadStream(maxAllowedSize)to increase. Large files stream over the circuit. - WebAssembly: File is read in the browser. No SignalR limit, but memory constrained.
For multiple files:
<InputFile OnChange="OnFilesSelected" multiple />
@code {
private async Task OnFilesSelected(InputFileChangeEventArgs e)
{
foreach (var file in e.GetMultipleFiles(maxAllowedFiles: 10))
{
await using var stream = file.OpenReadStream(maxAllowedSize: 10 * 1024 * 1024);
// Process each file
}
}
}
Prevent Double Submission
Disable the submit button while processing:
<button type="submit" disabled="@isSubmitting">
@(isSubmitting ? "Saving..." : "Save")
</button>
@code {
private bool isSubmitting;
private async Task HandleSubmit()
{
isSubmitting = true;
try
{
await SaveService.SaveAsync(Model!);
}
finally
{
isSubmitting = false;
}
}
}
Custom Validation CSS
Replace the default valid/invalid CSS classes:
public class BootstrapFieldCssClassProvider : FieldCssClassProvider
{
public override string GetFieldCssClass(EditContext editContext, in FieldIdentifier fieldIdentifier)
{
var isValid = !editContext.GetValidationMessages(fieldIdentifier).Any();
return editContext.IsModified(fieldIdentifier)
? (isValid ? "is-valid" : "is-invalid")
: "";
}
}
Apply to the form:
protected override void OnInitialized()
{
editContext = new EditContext(model);
editContext.SetFieldCssClassProvider(new BootstrapFieldCssClassProvider());
}
Don'ts
- Don't use
@bindor@oninputin Static SSR forms — they require interactivity. Use[SupplyParameterFromForm]andFormName. - Don't forget
Model ??= new()inOnInitialized— the model is null on GET, populated on POST. - Don't use
OnSubmittogether withOnValidSubmit/OnInvalidSubmit— they're mutually exclusive. - Don't omit
<DataAnnotationsValidator />— validation attributes are silently ignored without it. - Don't omit
FormNamein SSR when a page has multiple forms — both forms will fire on any submission. - Don't use
InputFilein Static SSR — it requires an interactive render mode. - Don't use both
ModelandEditContexton anEditForm— pick one. - Don't forget
<AntiforgeryToken />in plain<form>elements — the server rejects the POST without it.
Tips for Collect User Input
- • Start a fresh session after installing so your agent picks up the new skill.
- • It is part of a pack with 30 skills. Install only the ones you need with --skill to keep triggers precise.
- • If two skills overlap, mention the one you want by name.
Questions about Collect User Input
What does the Collect User Input skill do?
Build forms, validate data, and react to user input in Blazor. USE FOR adding forms, search boxes, filter panels, inline editing, data-entry UI, file uploads, validation (annotations or custom), handling form submissions, and binding input controls. Covers EditForm, built-in input components, DataAnnotationsValidator, custom validation, SSR form patterns (SupplyParameterFromForm, FormName, AntiforgeryToken, Enhance),
How do I install Collect User Input?
Run "npx skills add dotnet/skills --skill collect-user-input" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.
Does Collect User Input work in Cursor and Codex?
Yes. Collect User Input uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.
Is Collect User Input free?
Collect User Input is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.
Who made Collect User Input?
Collect User Input is published by dotnet in the dotnet/skills repository, together with 29 other skills.

