Install Core Animation
Pick your agent. Every command is ready to paste.
npx skills add Prisma-Labs-Dev/apple-skills --skill core-animationThe open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.
01
Install it
Run the command above, or upload the folder in Claude.
02
Ask naturally
Describe the task. Your agent loads core-animation when the request matches its description.
03
Name it if needed
If it does not trigger, say “use the core-animation skill”. In Codex, type $core-animation.
Core Animation Reference
Search these docs to answer questions about Core Animation (the QuartzCore framework). Use this skill when working directly with CALayer, layer-backed UIKit/AppKit views, explicit keyframe or spring animations on layer properties, particle systems, or per-frame callbacks via CADisplayLink.
For SwiftUI's declarative animation API (withAnimation, Animation, .animation(_:value:), transitions), use Apple's swiftui-specialist skill (its animations reference) instead. For SwiftUI immediate-mode drawing, use swiftui/canvas.md and swiftui/graphicscontext.md.
Return Format
Always include:
- Summary — answer the question concisely.
- File paths — list relevant files for full details, e.g.:
calayer.mdfor layer geometry, contents, hierarchycabasicanimation.mdfor animating a single property between two valuescatransaction.mdfor batching, disabling implicit animations, or changing default duration
Files
| File | Content |
|---|---|
core-animation-index.md |
Full QuartzCore framework index — layer basics, animation classes, transactions, layer subclasses |
calayer.md |
CALayer — the root layer class: geometry, contents, hierarchy, layout, animations |
caanimation.md |
CAAnimation — abstract base class for all Core Animation animation types |
capropertyanimation.md |
CAPropertyAnimation — abstract subclass animating a single layer property |
cabasicanimation.md |
CABasicAnimation — interpolate a layer property between two values |
cakeyframeanimation.md |
CAKeyframeAnimation — animate a property through a sequence of keyframes |
caspringanimation.md |
CASpringAnimation — spring-based interpolation with mass, stiffness, damping |
caanimationgroup.md |
CAAnimationGroup — run multiple animations together with a shared duration |
catransition.md |
CATransition — fade, push, reveal, and move-in transitions between layer states |
camediatiming.md |
CAMediaTiming — protocol shared by layers and animations (beginTime, duration, repeat, speed) |
catransaction.md |
CATransaction — batch property changes, disable implicit animations, set default duration/timing |
catransform3d.md |
CATransform3D — 4×4 matrix used by CALayer.transform for 3D transforms |
cashapelayer.md |
CAShapeLayer — vector-shape layer driven by a CGPath (stroke, fill, line dash) |
cagradientlayer.md |
CAGradientLayer — axial, radial, and conic gradient layers |
caemitterlayer.md |
CAEmitterLayer — particle emitter layer (fire, smoke, confetti, sparkles) |
caemittercell.md |
CAEmitterCell — individual particle definition used by CAEmitterLayer |
careplicatorlayer.md |
CAReplicatorLayer — replicate a sublayer with offsets and transforms |
cametallayer.md |
CAMetalLayer — layer backed by a Metal drawable for GPU-rendered content |
catextlayer.md |
CATextLayer — layer that renders plain or attributed text |
catiledlayer.md |
CATiledLayer — tile-based asynchronous content rendering for large or zoomable layers |
cadisplaylink.md |
CADisplayLink — timer synchronized to the display's refresh rate |
When to Reach for Core Animation
- You need to animate a layer property SwiftUI/UIKit doesn't expose declaratively (e.g.,
CAGradientLayer.colors,CAShapeLayer.strokeEnd,CAEmitterLayer.birthRate). - You need explicit keyframe or spring control with timing functions (
CAMediaTimingFunction) per segment. - You want to batch implicit animations off (
CATransaction.setDisableActions(true)). - You need a
CADisplayLinkper-frame callback (custom drawing loops, scrubbing, physics). - You're rendering thousands of particles with
CAEmitterLayeror replicating sublayers withCAReplicatorLayer.
If your problem fits inside withAnimation { ... } in SwiftUI or UIView.animate { ... } in UIKit, prefer those — Core Animation sits underneath both and is rarely the right starting point in 2026-era code.
Fetching More Docs
- Search this skill's local
.mdfiles first. - If the topic is not here, check the other installed Apple skills, then grep their local files.
- If no installed skill has the page, the QuartzCore path on Apple's site is
/documentation/quartzcore/<symbol>— fetch via thesosumi.aiMarkdown mirror (e.g.https://sosumi.ai/documentation/quartzcore/camediatimingfunction) or by runningpnpm fetch-docagainst the apple-skills tooling.
Tips for Core Animation
- • Start a fresh session after installing so your agent picks up the new skill.
- • It is part of a pack with 30 skills. Install only the ones you need with --skill to keep triggers precise.
- • If two skills overlap, mention the one you want by name.
Questions about Core Animation
What does the Core Animation skill do?
API reference: Core Animation (QuartzCore). Query for CALayer, CAAnimation, CABasicAnimation, CAKeyframeAnimation, CASpringAnimation, CATransaction, CAShapeLayer, CAGradientLayer, CAEmitterLayer, CATransform3D, CADisplayLink.
How do I install Core Animation?
Run "npx skills add Prisma-Labs-Dev/apple-skills --skill core-animation" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.
Does Core Animation work in Cursor and Codex?
Yes. Core Animation uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.
Is Core Animation free?
Core Animation is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.
Who made Core Animation?
Core Animation is published by Prisma-Labs-Dev in the Prisma-Labs-Dev/apple-skills repository, together with 29 other skills.


