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Cloudflare Official

Durable Objects skill

Build, debug, or review Cloudflare Durable Objects code for persistent state and coordination.

$npx skills add cloudflare/skills --skill durable-objects
GitHub stars
3,336
Pack installs
1.7M
Alyn Score
75/99
Updated
12 h ago
License
Apache-2.0

Cloudflare

Durable Objects

Install Durable Objects

Pick your agent. Every command is ready to paste.

$npx skills add cloudflare/skills --skill durable-objects

The open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.

01

Install it

Run the command above, or upload the folder in Claude.

02

Ask naturally

Describe the task. Your agent loads durable-objects when the request matches its description.

03

Name it if needed

If it does not trigger, say “use the durable-objects skill”. In Codex, type $durable-objects.

The skill itself

SKILL.md

GitHub

Durable Objects

Build stateful, coordinated applications on Cloudflare's edge using Durable Objects.

Retrieval Sources

Your knowledge of Durable Objects APIs and configuration may be outdated. Prefer retrieval over pre-training for any Durable Objects task.

Resource URL
Docs https://developers.cloudflare.com/durable-objects/index.md
API Reference https://developers.cloudflare.com/durable-objects/api/index.md
Best Practices https://developers.cloudflare.com/durable-objects/best-practices/index.md
Examples https://developers.cloudflare.com/durable-objects/examples/index.md
Roles and permissions https://developers.cloudflare.com/workers/authorization/durable-objects/index.md

Fetch the relevant doc page when implementing features.

When to Use

  • Creating new Durable Object classes for stateful coordination
  • Implementing RPC methods, alarms, or WebSocket handlers
  • Reviewing existing DO code for best practices
  • Configuring wrangler.jsonc/toml for DO bindings and migrations
  • Writing tests with Cloudflare’s Vitest integration
  • Designing sharding strategies and parent-child relationships

Reference Documentation

  • ./references/rules.md - Core rules, storage, concurrency, RPC, alarms
  • Testing reference - Current Vitest documentation, migration choices, and test selection
  • Workers reference - Workers handlers, types, configuration, tracing, and local debugging

Search: blockConcurrencyWhile, idFromName, getByName, setAlarm, sql.exec

Core Principles

Use Durable Objects For

Need Example
Coordination Chat rooms, multiplayer games, collaborative docs
Strong consistency Inventory, booking systems, turn-based games
Per-entity storage Multi-tenant SaaS, per-user data
Persistent connections WebSockets, real-time notifications
Scheduled work per entity Subscription renewals, game timeouts

Do NOT Use For

  • Stateless request handling (use plain Workers)
  • Maximum global distribution needs
  • High fan-out independent requests

Quick Reference

Wrangler Configuration

// wrangler.jsonc
{
  "durable_objects": {
    "bindings": [{ "name": "MY_DO", "class_name": "MyDurableObject" }]
  },
  "migrations": [{ "tag": "v1", "new_sqlite_classes": ["MyDurableObject"] }]
}

Basic Durable Object Pattern

import { DurableObject } from "cloudflare:workers";

export interface Env {
  MY_DO: DurableObjectNamespace<MyDurableObject>;
}

export class MyDurableObject extends DurableObject<Env> {
  constructor(ctx: DurableObjectState, env: Env) {
    super(ctx, env);
    ctx.blockConcurrencyWhile(async () => {
      this.ctx.storage.sql.exec(`
        CREATE TABLE IF NOT EXISTS items (
          id INTEGER PRIMARY KEY AUTOINCREMENT,
          data TEXT NOT NULL
        )
      `);
    });
  }

  async addItem(data: string): Promise<number> {
    const result = this.ctx.storage.sql.exec<{ id: number }>(
      "INSERT INTO items (data) VALUES (?) RETURNING id",
      data
    );
    return result.one().id;
  }
}

export default {
  async fetch(request: Request, env: Env): Promise<Response> {
    const stub = env.MY_DO.getByName("my-instance");
    const id = await stub.addItem("hello");
    return Response.json({ id });
  },
};

Critical Rules

  1. Model around coordination atoms - One DO per chat room/game/user, not one global DO
  2. Use getByName() for deterministic routing - Same input = same DO instance
  3. Use SQLite storage - Configure new_sqlite_classes in migrations
  4. Initialize in constructor - Use blockConcurrencyWhile() for schema setup only
  5. Use RPC methods - Not fetch() handler (compatibility date >= 2024-04-03)
  6. Persist first, cache second - Always write to storage before updating in-memory state
  7. One alarm per DO - setAlarm() replaces any existing alarm

Authorization

Durable Objects do not have separate roles or permissions; access follows the Worker that implements them. Retrieve the current Durable Objects authorization guidance before granting observability or Data Studio access, and scope the Workers role to the intended Worker or Workers product.

Anti-Patterns (NEVER)

  • Single global DO handling all requests (bottleneck)
  • Using blockConcurrencyWhile() on every request (kills throughput)
  • Storing critical state only in memory (lost on eviction/crash)
  • Using await between related storage writes (breaks atomicity)
  • Holding blockConcurrencyWhile() across fetch() or external I/O

Stub Creation

// Deterministic - preferred for most cases
const stub = env.MY_DO.getByName("room-123");

// From existing ID string
const id = env.MY_DO.idFromString(storedIdString);
const stub = env.MY_DO.get(id);

// New unique ID - store mapping externally
const id = env.MY_DO.newUniqueId();
const stub = env.MY_DO.get(id);

Storage Operations

// SQL (synchronous, recommended)
this.ctx.storage.sql.exec("INSERT INTO t (c) VALUES (?)", value);
const rows = this.ctx.storage.sql.exec<Row>("SELECT * FROM t").toArray();

// KV (async)
await this.ctx.storage.put("key", value);
const val = await this.ctx.storage.get<Type>("key");

Alarms

// Schedule (replaces existing)
await this.ctx.storage.setAlarm(Date.now() + 60_000);

// Handler
async alarm(): Promise<void> {
  // Process scheduled work
  // Optionally reschedule: await this.ctx.storage.setAlarm(...)
}

// Cancel
await this.ctx.storage.deleteAlarm();

Testing

Read the testing reference before configuring a suite or writing Durable Object tests. It routes to current setup, APIs, and examples and identifies the behavior to cover.

Skill feedback

If the user reports that this skill gave incorrect or outdated guidance, or is missing information, read references/skill-feedback.md.

Tips for Durable Objects

  • • Start a fresh session after installing so your agent picks up the new skill.
  • • It bundles reference files. The agent reads them only when needed, so they cost no context until then.
  • • It is part of a pack with 22 skills. Install only the ones you need with --skill to keep triggers precise.
  • • If two skills overlap, mention the one you want by name.

Questions about Durable Objects

What does the Durable Objects skill do?

Build, debug, or review Cloudflare Durable Objects code for persistent state and coordination.

How do I install Durable Objects?

Run "npx skills add cloudflare/skills --skill durable-objects" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.

Does Durable Objects work in Cursor and Codex?

Yes. Durable Objects uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.

Is Durable Objects free?

Durable Objects is open source on GitHub under the Apache-2.0 license. It is free to install; check the license before commercial use.

Who made Durable Objects?

Durable Objects is published by Cloudflare in the cloudflare/skills repository, together with 21 other skills.

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