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Golang Code Style skill

Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `samber/cc-skills-golang@golang-naming` skill), linter configuration (→ See `samber/cc-skills-golang@golang-lint` skill), or doc comments (→ Se

$npx skills add samber/cc-skills-golang --skill golang-code-style
View this skill on GitHubsamber/cc-skills-golang/skills/golang-code-style/SKILL.md
Pack stars
3,822
Pack installs
1.8M
Alyn Score
76/99
Updated
2 days ago
License
MIT
– views – installs via Alyn

Install Golang Code Style

Pick your agent. Every command is ready to paste.

$npx skills add samber/cc-skills-golang --skill golang-code-style

The open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.

01

Install it

Run the command above, or upload the folder in Claude.

02

Ask naturally

Describe the task. Your agent loads golang-code-style when the request matches its description.

03

Name it if needed

If it does not trigger, say “use the golang-code-style skill”. In Codex, type $golang-code-style.

The skill itself

SKILL.md

FolderGitHub

Orchestration mode: Fan out the sub-agents described in the "Parallelizing Code Style Reviews" section, each covering an independent style concern, when reviewing code style across a large codebase, and merge their findings. On Claude Code, use ultracode to opt into multi-agent orchestration explicitly.

Community default. A company skill that explicitly supersedes samber/cc-skills-golang@golang-code-style skill takes precedence.

Go Code Style

Style rules that require human judgment — linters handle formatting, this skill handles clarity. For naming see samber/cc-skills-golang@golang-naming skill; for design patterns see samber/cc-skills-golang@golang-design-patterns skill; for struct/interface design see samber/cc-skills-golang@golang-structs-interfaces skill.

"Clear is better than clever." — Go Proverbs

When ignoring a rule, add a comment to the code.

Line Length & Breaking

No rigid line limit, but lines beyond ~120 characters MUST be broken. Break at semantic boundaries, not arbitrary column counts. Function calls with 4+ arguments MUST use one argument per line — even when the prompt asks for single-line code:

// Good — each argument on its own line, closing paren separate
mux.HandleFunc("/api/users", func(w http.ResponseWriter, r *http.Request) {
    handleUsers(
        w,
        r,
        serviceName,
        cfg,
        logger,
        authMiddleware,
    )
})

When a function signature is too long, the real fix is often fewer parameters (use an options struct) rather than better line wrapping. For multi-line signatures, put each parameter on its own line.

Variable Declarations

SHOULD use := for non-zero values, var for zero-value initialization. The form signals intent: var means "this starts at zero."

var count int              // zero value, set later
name := "default"          // non-zero, := is appropriate
var buf bytes.Buffer       // zero value is ready to use

Slice & Map Initialization

Slices and maps MUST be initialized explicitly, never nil. Nil maps panic on write; nil slices serialize to null in JSON (vs [] for empty slices), surprising API consumers.

users := []User{}                       // always initialized
m := map[string]int{}                   // always initialized
users := make([]User, 0, len(ids))      // preallocate when capacity is known
m := make(map[string]int, len(items))   // preallocate when size is known

Do not preallocate speculatively — make([]T, 0, 1000) wastes memory when the common case is 10 items.

Composite Literals

Composite literals MUST use field names — positional fields break when the type adds or reorders fields:

srv := &http.Server{
    Addr:         ":8080",
    ReadTimeout:  5 * time.Second,
    WriteTimeout: 10 * time.Second,
}

Control Flow

Reduce Nesting

Errors and edge cases MUST be handled first (early return). Keep the happy path at minimal indentation:

func process(data []byte) (*Result, error) {
    if len(data) == 0 {
        return nil, errors.New("empty data")
    }

    parsed, err := parse(data)
    if err != nil {
        return nil, fmt.Errorf("parsing: %w", err)
    }

    return transform(parsed), nil
}

Eliminate Unnecessary else

When the if body ends with return/break/continue, the else MUST be dropped. Use default-then-override for simple assignments — assign a default, then override with independent conditions or a switch:

// Good — default-then-override with switch (cleanest for mutually exclusive overrides)
level := slog.LevelInfo
switch {
case debug:
    level = slog.LevelDebug
case verbose:
    level = slog.LevelWarn
}

// Bad — else-if chain hides that there's a default
if debug {
    level = slog.LevelDebug
} else if verbose {
    level = slog.LevelWarn
} else {
    level = slog.LevelInfo
}

Complex Conditions & Init Scope

When an if condition has 3+ operands, MUST extract into named booleans — a wall of || is unreadable and hides business logic. Keep expensive checks inline for short-circuit benefit. Details

// Good — named booleans make intent clear
isAdmin := user.Role == RoleAdmin
isOwner := resource.OwnerID == user.ID
isPublicVerified := resource.IsPublic && user.IsVerified
if isAdmin || isOwner || isPublicVerified || permissions.Contains(PermOverride) {
    allow()
}

Scope variables to if blocks when only needed for the check:

if err := validate(input); err != nil {
    return err
}

Switch Over If-Else Chains

When comparing the same variable multiple times, prefer switch:

switch status {
case StatusActive:
    activate()
case StatusInactive:
    deactivate()
default:
    panic(fmt.Sprintf("unexpected status: %d", status))
}

Function Design

  • Functions SHOULD be short and focused — one function, one job.
  • Functions SHOULD have ≤4 parameters. Beyond that, use an options struct (see samber/cc-skills-golang@golang-design-patterns skill).
  • Parameter order: context.Context first, then inputs, then output destinations.
  • Naked returns help in very short functions (1-3 lines) where return values are obvious, but become confusing when readers must scroll to find what's returned — name returns explicitly in longer functions.
func FetchUser(ctx context.Context, id string) (*User, error)
func SendEmail(ctx context.Context, msg EmailMessage) error  // grouped into struct

Prefer range for Iteration

SHOULD use range over index-based loops. Use range n (Go 1.22+) for simple counting.

for _, user := range users {
    process(user)
}

Value vs Pointer Arguments

Pass small types (string, int, bool, time.Time) by value. Use pointers when mutating, for large structs (~128+ bytes), or when nil is meaningful. Details

Code Organization Within Files

  • Group related declarations: type, constructor, methods together
  • Order: package doc, imports, constants, types, constructors, methods, helpers
  • One primary type per file when it has significant methods
  • Blank imports (_ "pkg") register side effects (init functions). Restricting them to main and test packages makes side effects visible at the application root, not hidden in library code
  • Dot imports pollute the namespace and make it impossible to tell where a name comes from — never use in library code
  • Unexport aggressively — you can always export later; unexporting is a breaking change. → See samber/cc-skills-golang@golang-gopls skill to unexport safely — its rename updates every call site atomically and refuses the change when lowercasing a method would break interface satisfaction, a breakage grep/sed silently ships.

String Handling

Use strconv for simple conversions (faster), fmt.Sprintf for complex formatting. Use %q in error messages to make string boundaries visible. Use strings.Builder for loops, + for simple concatenation.

Type Conversions

Prefer explicit, narrow conversions. Use generics over any when a concrete type will do:

func Contains[T comparable](slice []T, target T) bool  // not []any

Philosophy

  • "A little copying is better than a little dependency"
  • Use slices and maps standard packages; for filter/group-by/chunk, use github.com/samber/lo
  • "Reflection is never clear" — avoid reflect unless necessary
  • Don't abstract prematurely — extract when the pattern is stable
  • Minimize public surface — every exported name is a commitment

Parallelizing Code Style Reviews

When reviewing code style across a large codebase, use up to 5 parallel sub-agents, each targeting an independent style concern (e.g. control flow, function design, variable declarations, string handling, code organization).

Enforce with Linters

Many rules are enforced automatically: gofmt, gofumpt, goimports, gocritic, revive, wsl_v5. → See the samber/cc-skills-golang@golang-lint skill.

Cross-References

  • → See the samber/cc-skills-golang@golang-naming skill for identifier naming conventions
  • → See the samber/cc-skills-golang@golang-structs-interfaces skill for pointer vs value receivers, interface design
  • → See the samber/cc-skills-golang@golang-design-patterns skill for functional options, builders, constructors
  • → See the samber/cc-skills-golang@golang-lint skill for automated formatting enforcement
  • → See samber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelines
  • → See samber/cc-skills-golang@golang-refactoring skill for mechanically applying guard-clause conversion, function extraction, and options-struct migration safely across many call sites once a review surfaces violations at scale

Tips for Golang Code Style

  • • Start a fresh session after installing so your agent picks up the new skill.
  • • It bundles reference files. The agent reads them only when needed, so they cost no context until then.
  • • It is part of a pack with 30 skills. Install only the ones you need with --skill to keep triggers precise.
  • • If two skills overlap, mention the one you want by name.

Questions about Golang Code Style

What does the Golang Code Style skill do?

Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `samber/cc-skills-golang@golang-naming` skill), linter configuration (→ See `samber/cc-skills-golang@golang-lint` skill), or doc comments (→ Se

How do I install Golang Code Style?

Run "npx skills add samber/cc-skills-golang --skill golang-code-style" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.

Does Golang Code Style work in Cursor and Codex?

Yes. Golang Code Style uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.

Is Golang Code Style free?

Golang Code Style is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.

Who made Golang Code Style?

Golang Code Style is published by samber in the samber/cc-skills-golang repository, together with 29 other skills.

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