Install IOS Simulator Skill
Pick your agent. Every command is ready to paste.
npx skills add conorluddy/ios-simulator-skillThe open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.
01
Install it
Run the command above, or upload the folder in Claude.
02
Ask naturally
Describe the task. Your agent loads ios-simulator-skill when the request matches its description.
03
Name it if needed
If it does not trigger, say “use the ios-simulator-skill skill”. In Codex, type $ios-simulator-skill.
iOS Simulator Skill
Build, test, and automate iOS applications using accessibility-driven navigation and structured data instead of pixel coordinates.
Quick Start
# 1. Check environment
bash scripts/sim_health_check.sh
# 2. Launch app
python3 scripts/app_launcher.py --launch com.example.app
# 3. Map screen to see elements
python3 scripts/screen_mapper.py
# 4. Tap button
python3 scripts/navigator.py --find-text "Login" --tap
# 5. Enter text
python3 scripts/navigator.py --find-type TextField --enter-text "user@example.com"
Paths: scripts/ is relative to the directory containing this SKILL.md, not the user's project.
Examples write scripts/... for brevity; run them by absolute path from the user's project
(e.g. python3 <skill-dir>/scripts/navigator.py ...) so relative Xcode project paths still resolve.
All scripts support --help for detailed options; most support --json for machine-readable output.
Navigation Strategy
Always prefer the accessibility tree over screenshots for navigation. The accessibility tree gives you element types, labels, frames, and tap targets — structured data that's cheaper and more reliable than image analysis.
Use this priority:
screen_mapper.py→ structured element list (5-7 lines, ~10 tokens)navigator.py --find-text/--find-type/--find-id→ semantic interaction- Screenshots → only for visual verification, bug reports, or visual diff
Screenshots cost 1,600–6,300 tokens depending on size. The accessibility tree costs 10–50 tokens in default mode.
31 Production Scripts
Build & Development (2 scripts)
build_and_test.py - Build Xcode projects, run tests, parse results with progressive disclosure
- Build with live result streaming
- Parse errors and warnings from xcresult bundles
- Retrieve detailed build logs on demand
--runbuilds, installs and launches the app in one call:Launched: <bundle> on <device> (pid N)- Tests that never started (parallel clone failed to boot) report
Tests: NOT RUN, not FAIL; retry with--no-parallel - Options:
--project,--scheme,--clean,--test,--run,--no-parallel,--verbose,--json
log_monitor.py - Real-time log monitoring with intelligent filtering
- Stream logs or capture by duration
- Filter by severity (error/warning/info/debug)
- Deduplicate repeated messages
- Options:
--app,--severity,--follow,--duration,--output,--json
Device State (4 scripts)
appearance.py - Control simulator appearance: dark mode, Dynamic Type size, contrast, and locale/region
- Toggle light/dark theme via
xcrun simctl ui - Set Dynamic Type size with friendly aliases (XS through AX5)
--contrast high|normaltoggles Increase Contrast and reads it back to confirm;--resetalso restores normal contrast- Write locale and region defaults; optional app restart via
--bundle-id - RTL flagged automatically for ar/he/fa/ur/yi locales
- Options:
--theme,--text-size,--contrast,--locale,--region,--reset,--bundle-id,--udid,--json,--verbose
- Toggle light/dark theme via
location.py - Simulate GPS coordinates, named city presets, and GPX scenario playback
- Fix a coordinate with
--lat/--lngor pick a city with--city - Play a built-in scenario (City Run, Freeway Drive, etc.) via
--gpx <scenario> - Animate multi-waypoint paths with configurable speed via
--waypointsand--speed - Clear simulated location with
--clear; list available scenarios with--list-scenarios - Options:
--lat,--lng,--city,--gpx,--waypoints,--speed,--clear,--list-scenarios,--udid,--json,--verbose
- Fix a coordinate with
media.py - Seed or empty the photo library for photo-picker tests
--add a.jpg b.pngviaxcrun simctl addmedia--clear --yesempties the library viaidb photos clear(idb 1.7+);--clear --yes --addleaves exactly the added files- Without
--yes,--clearrefuses if the library has photos (they can't be recovered): ask the user first - Fails fast on a missing file
- Options:
--add,--clear,--yes,--udid,--json
duo.py - Experimental iPhone Duo hinge and interface orientation controls
- Requires an explicit booted Duo
--udid; no automatic device selection - Read observed angle, active cover/inner display ID and rotation (default or
--state) --pose closed|partial|open(0°/90°/180°),--angle 0..180, or--orientation portrait|landscape|portrait-upside-down|landscape-flipped- Changes verify observed readback; hinge endpoints also verify cover/inner display activation
- Bundled Objective-C helper compiles and signs with the selected Xcode on first use; no extra CLI
- Private APIs are experimental; inner-display coordinate touch routing is unverified
- Options:
--udid,--state,--pose,--angle,--orientation,--json,--verbose
- Requires an explicit booted Duo
Navigation & Interaction (5 scripts)
screen_mapper.py - Analyze current screen and list interactive elements
- Element type breakdown
- Interactive button list
- Text field status
- If labelled elements cover under 10% of the screen, adds a
Coverage:line suggesting--deep --deepreads through idb's axbridge backend (idb 1.7+): also sees Safari/WKWebView content and in-app alerts the default read misses, plus many unlabelled container views. It turns on the device's accessibility automation mode (not restored afterwards). Web-content frames are relative to the web view, so use--deepto find elements, not to take tap coordinates- Options:
--verbose,--hints,--deep,--json
navigator.py - Find and interact with elements semantically
- Find by text (fuzzy, or exact with
--find-exact); interactive leaf elements rank above containers sharing the label - Find by element type
- Find by accessibility ID
- Enter text or tap elements
--tapon a Button/Link/Switch/CheckBox/Tab with a unique accessibility ID or label uses an accessibility press (idb 1.7+), so overlays like a floating search bar can't intercept it; output says(accessibility press). Otherwise it taps the frame center--set-value TEXTreplaces a field's value without the keyboard (any characters, idb 1.7+). Focus doesn't move, so use--enter-textwhen a Return key must submit afterwards The value is read back before success is claimed (not for secure fields); a mismatch exits 1--tap --expect VALUEtaps only if the element's value is VALUE (toggles:1on,0off) and exits 1 without tapping otherwise, so "turn X off" is safe to repeat- iOS 27 reports toggles as
CheckBox. Only a press flips them (no HID touch does, even on the switch itself); if neither ID nor label is unique, the output warns to check the value - A frozen app stalls every read and tap until its main thread responds
- Failures include idb's stderr (e.g. a dead companion)
- Options:
--find-text,--find-exact,--find-type,--find-id,--index,--tap,--expect,--tap-at,--enter-text,--set-value,--list
- Find by text (fuzzy, or exact with
gesture.py - Perform swipes, scrolls, pinches, and complex gestures
- Directional swipes (up/down/left/right) -
--swipeis the direction the finger moves - Multi-swipe scrolling -
--scrollis the direction the content moves (downreveals content below) - Pinch zoom via
idb ui pinch(--pinch outzooms in;--scalesets an explicit factor) - Long press via
idb ui tap --duration - Pull to refresh
--double-tap X,Y [--tap-count N]- multi-tap at a point (idb 1.7+)--drag SOURCE DEST- press-hold, drag, release; each end isx,yor an accessibility label, e.g.--drag "Row 1" "Row 4"(idb 1.7+)--rotate portrait|portrait-upside-down|landscape-left|landscape-right- physical device rotation (idb 1.7+)--shake- shake the device, for debug menus and undo (idb 1.7+)- Options:
--swipe,--swipe-from/--swipe-to,--scroll,--scroll-amount,--pinch,--scale,--long-press,--duration,--refresh,--double-tap,--tap-count,--drag,--rotate,--shake
- Directional swipes (up/down/left/right) -
keyboard.py - Text input and hardware button control
- Type text (fast or slow; ASCII only)
- Special keys (return, delete, tab, space, escape, arrows), single letters, or raw HID codes
- Key sequences (
--key-sequence h,i,return) - Key chords:
--key z --command --shift(redo);--shift/--control/--optionneed idb 1.7+ - Clear the focused field (Cmd+A, delete)
- Hardware buttons: home, lock/power, side, siri, apple-pay, volume-up/down (volume needs idb 1.6.3+)
- Options:
--type,--slow,--key,--shift,--control,--option,--command,--count,--key-sequence,--button,--clear,--dismiss
- app_launcher.py - App lifecycle management
- Launch apps by bundle ID
- Terminate apps
- Install/uninstall from .app bundles (
--uninstallneeds--yes: the app's data is deleted) - Deep link navigation
- List installed apps
- Check app state
- Pass launch arguments (
--args) and environment variables (--env KEY=VALUE, injected asSIMCTL_CHILD_*) to the app on launch/restart - Options:
--launch,--terminate,--restart,--install,--uninstall,--yes,--open-url,--list,--state,--args,--env,--wait-for-debugger
Testing & Analysis (9 scripts)
accessibility_audit.py - Check WCAG compliance on current screen
- Critical issues (missing labels, empty buttons, no alt text)
- Warnings (missing hints, small touch targets)
- Info (missing IDs, deep nesting)
- Options:
--verbose,--output,--json
visual_diff.py - Compare two screenshots for visual changes
- Pixel-by-pixel comparison
- Threshold-based pass/fail
- Generate diff images
- Options:
--threshold,--output,--details,--json
test_recorder.py - Automatically document test execution
- Capture screenshots and accessibility trees per step
- Generate markdown reports with timing data
- Options:
--test-name,--output,--verbose,--json
app_state_capture.py - Create comprehensive debugging snapshots
- Screenshot, UI hierarchy, app logs, device info
- Markdown summary for bug reports
- Options:
--app-bundle-id,--output,--log-lines,--json
sim_health_check.sh - Verify environment is properly configured
- Check macOS, Xcode, simctl, IDB, Python
- List available and booted simulators
- Verify Python packages (Pillow)
model_inspector.py - Inspect Core Data and SwiftData models from project files
- Parse .xcdatamodeld packages (entities, attributes, relationships)
- Detect model versions and current active version
- Best-effort SwiftData @Model class extraction
- Raw source dump for any model on demand (
--raw ModelName) - Options:
--project-path,--core-data-only,--swiftdata-only,--show-versions,--raw,--verbose,--json
container.py - Inspect app sandbox: files, UserDefaults, and Core Data store paths
- List data container files at configurable depth via
--ls - Read files with auto-detected plist decoding via
--cat(large files cached) - Dump UserDefaults as key=value or JSON via
--userdefaults - Locate
.sqlite/.sqlite-wal/.sqlite-shmstores via--core-data-path - Export full container snapshot via
--export - Options:
--ls,--cat,--userdefaults,--core-data-path,--export,--udid,--json,--verbose
- List data container files at configurable depth via
hang_watcher.py (HangBuster) - Record + summarise os_log hang events with progressive disclosure
- Session mode (HangBuster, agent-native): start a detached recorder, interact with the simulator, stop for a token-tight summary
--start→ returns a session ID; detached worker normalises + thresholds events on the fly--stop SESSION_ID→ emits ~80–120 token L1 summary (header + top-N clusters + drill hint)--get-details SESSION_ID [--cluster N | --raw]→ L2 full clusters or L3 per-event detail--list-sessions/--clear-sessions [--older-than 24h]/--diff A B(cross-session regression report)- Filter pipeline: parse → normalise → threshold → bucket → cluster → aggregate → rank → format (in
common/hang_pipeline.py) --budget-tokens Npicks the densest level (L0/L1/L2) that fits;--terseforces L0--auto-samplecaptures a main-thread stack on first event per cluster (soft dependency:main_thread_sampler.py#62; graceful no-op if absent)
- Raw capture mode (full fidelity for
jqexploration): skip the clustering pipeline, dump every matching log line verbatim toraw.ndjson--start --raw-capture [--max-size-mb 10] [--no-gzip]— spawnslog stream --style ndjson- Per-session size cap (
--max-size-mb, default 10) — worker stops cleanly on cap;extras.truncated=true --stopgzipsraw.ndjson→raw.ndjson.gz(~15–19× compression;--no-gzipopts out)--get-details SESSION_IDon a raw session prints the path with azcat | jq ...hint
- Resilience (auto-restart on stream death): EOF or subprocess death triggers a
stream_diedevent then a bounded restart with 2s backoff. AfterIOS_SIM_HANG_MAX_RESTARTS(default 3) the session is markedcrashed, never left in stalerunningstate.--list-sessionsshowscapture=Xsandrestarts=N. - Cleanup is automatic: TTL prune (
IOS_SIM_HANG_SESSION_TTL_HOURS, default 24h) + aggregate cap (IOS_SIM_HANG_TOTAL_CAP_MB, default 100 MB, oldest-first eviction) both run on every--start. - Legacy modes (unchanged for backward compat):
--watch [--duration N](live stream) and--since 5m(historical) - Filters:
--bundle-id(post-parse — hang capture stays simulator-global so RunningBoard/SpringBoard events are kept),--predicate(also viaIOS_SIM_HANG_PREDICATE) - All output supports
--json; session storage at~/.ios-simulator-skill/sessions/<id>/{meta.json,events.jsonl,summary.json,raw.ndjson.gz}
Quick start (summarised mode):
SID=$(python3 scripts/hang_watcher.py --start --min-hang-ms 200) # ... interact with the simulator (open sheets, scroll, navigate) ... python3 scripts/hang_watcher.py --stop $SID # token-tight L1 summary python3 scripts/hang_watcher.py --get-details $SID --cluster 1 # drill into cluster 1 python3 scripts/hang_watcher.py --diff $SID_BASELINE $SID # cross-session regressionQuick start (raw capture +
jqexploration):SID=$(python3 scripts/hang_watcher.py --start --raw-capture --max-size-mb 5) # ... interact with the simulator ... python3 scripts/hang_watcher.py --stop $SID # → "Session ...: raw mode, 737 lines, 0.96 MB → 0.05 MB gzipped" # Top processes by event count: zcat ~/.ios-simulator-skill/sessions/$SID/raw.ndjson.gz \ | jq -s 'group_by(.processImagePath) | map({proc: (.[0].processImagePath | split("/") | last), n: length}) | sort_by(-.n) | .[:5]' # All RunningBoard assertion invalidations: zcat .../raw.ndjson.gz | jq -c 'select(.subsystem == "com.apple.runningboard" and (.eventMessage | startswith("Invalidating")))' # Hangs per minute: zcat .../raw.ndjson.gz | jq -r '.timestamp[:16]' | sort | uniq -c- Session mode (HangBuster, agent-native): start a detached recorder, interact with the simulator, stop for a token-tight summary
localization_audit.py - Detect string catalog gaps, missing keys, and placeholder mismatches
- Report missing and
needs_review/newkeys per locale in.xcstringscatalogs - Cross-reference catalog keys against Swift source (
String(localized:)/NSLocalizedString) via--source - Flag placeholder count mismatches (
%d,%@,%s,%lld) across locales - Legacy
.stringsand.stringsdictsupport viaplistlib - CI-friendly
--strictexits 2 on any finding - Options:
--catalog,--source,--locale,--strict,--json,--verbose
- Report missing and
Advanced Testing & Permissions (4 scripts)
clipboard.py - Manage simulator clipboard for paste testing
- Copy text to clipboard
- Test paste flows without manual entry
- Options:
--copy,--test-name,--expected,--json
status_bar.py - Override simulator status bar appearance
- Presets: clean (9:41, 100% battery), testing (11:11, 50%), low-battery (20%), airplane (offline)
- Custom time, network, battery, WiFi settings
- Options:
--preset,--time,--data-network,--battery-level,--clear,--json
push_notification.py - Send simulated push notifications
- Simple mode (title + body + badge)
- Custom JSON payloads
- Test notification handling and deep links
--listshows delivered notifications;--clearwithdraws them all (both idb 1.7+; sending stays on simctl)- A push sent while its app is in the foreground isn't delivered to Notification Center, so
--listwon't show it - Options:
--bundle-id,--title,--body,--badge,--payload,--list,--clear,--json
privacy_manager.py - Grant, revoke, and reset app permissions
- 13 supported services (camera, microphone, location, contacts, photos, calendar, health, etc.)
- Batch operations (comma-separated services)
- Audit trail with test scenario tracking
- Options:
--bundle-id,--grant,--revoke,--reset,--list,--json
Simulator Discovery (2 scripts)
sim_list.py - List simulators with progressive disclosure
- Concise summary by default (total / available / booted)
- Full details on demand via cache IDs
- Filter by device type
- Suggest recommended simulators with
--suggest - 96% token reduction vs raw
simctl list(57k → 2k tokens) - Options:
--get-details,--suggest,--device-type,--json
simulator_selector.py - Suggest the best simulator for the job
- Ranks candidates by recent use (from
config.json), latest iOS, common test models, and boot status - List all available simulators with
--list - Boot a selected simulator directly with
--boot - JSON output for programmatic use
- Options:
--suggest,--list,--boot,--json
- Ranks candidates by recent use (from
Device Lifecycle Management (5 scripts)
simctl_boot.py - Boot simulators with optional readiness verification
- Boot by UDID or device name
- Wait for device ready with timeout
- Batch boot operations (--all, --type)
- Performance timing
- Options:
--udid,--name,--wait-ready,--timeout,--all,--type,--json
simctl_shutdown.py - Gracefully shutdown simulators
- Shutdown by UDID or device name
- Optional verification of shutdown completion
- Batch shutdown operations
- Options:
--udid,--name,--verify,--timeout,--all,--type,--json
simctl_create.py - Create simulators dynamically
- Create by device type and iOS version
- List available device types and runtimes
- Custom device naming
- Returns UDID for CI/CD integration
- Options:
--device,--runtime,--name,--list-devices,--list-runtimes,--json
simctl_delete.py - Permanently delete simulators
- Delete by UDID or device name
- Refuses without
--yes(no prompt; the simulator and its data can't be recovered): ask the user first - Batch delete operations
- Smart deletion (--old N to keep N per device type)
- Options:
--udid,--name,--yes,--all,--type,--old,--json
simctl_erase.py - Factory reset simulators without deletion
- Preserve device UUID (faster than delete+create)
- Erase all, by type, or booted simulators
- Optional verification
- Refuses without
--yes(apps, data and settings can't be recovered): ask the user first - Options:
--udid,--name,--yes,--verify,--timeout,--all,--type,--booted,--json
Duo workflow
python3 scripts/duo.py --udid <DUO_UDID> --pose open
python3 scripts/duo.py --udid <DUO_UDID> --state --json
# Use the observed display_id, rather than assuming which display is active.
python3 scripts/app_state_capture.py --udid <DUO_UDID> --display 3 --output duo-state
python3 scripts/test_recorder.py --udid <DUO_UDID> --display 3 --test-name duo-layout
--display selects the screenshot display in file and inline modes; accessibility trees remain
independent and provide no verified coordinate mapping to that display. Rotation polls observed
interface state across native orientation candidates because sensor and interface orientation may
differ. The five-second verification polling window excludes initial reads and hinge dispatch;
individual commands have separate timeouts, so total requests can take longer. If a change times
out, inspect observed state before retrying. Inactive displays may capture black frames.
The private backend credits hinge and duoctl mechanism research. Replace folding and rotation independently when supported headless APIs offer equivalent control and observed readback; XCTest-only hinge APIs are insufficient. Video display selection is outside this package's scope.
Common Patterns
Auto-UDID Detection: Most scripts auto-detect the booted simulator if --udid is not provided.
Device Name Resolution: Use device names (e.g., "iPhone 16 Pro") instead of UDIDs - scripts resolve automatically.
Batch Operations: Many scripts support --all for all simulators or --type iPhone for device type filtering.
Output Formats: Default is concise human-readable output. Use --json for machine-readable output in CI/CD.
Help: All scripts support --help for detailed options and examples.
Screenshot Sizing: Screenshots are resized to save tokens. Presets: full (3-4 tiles, ~5K tokens), half (1 tile, ~1.6K tokens, default), quarter (1 tile, ~800 tokens, less detail). Use quarter for quick visual checks, half for readable UI, full only when pixel-level detail matters. Scripts that capture screenshots (app_state_capture.py, test_recorder.py) default to half.
Typical Workflow
- Verify environment:
bash scripts/sim_health_check.sh - Launch app:
python3 scripts/app_launcher.py --launch com.example.app - Analyze screen:
python3 scripts/screen_mapper.py - Interact:
python3 scripts/navigator.py --find-text "Button" --tap - Verify:
python3 scripts/accessibility_audit.py - Debug if needed:
python3 scripts/app_state_capture.py --app-bundle-id com.example.app
Configuration
Most operational limits can be tuned via environment variables. Defaults work for typical local development; raise them for slow CI runners, large monorepo builds, or accessibility audits on complex screens.
| Variable | Default | Controls |
|---|---|---|
IOS_SIM_A11Y_LABEL_MAX |
80 |
Max chars of AXLabel retained in accessibility audit output |
IOS_SIM_A11Y_TOP_ISSUES |
10 |
Top accessibility issues surfaced per audit |
IOS_SIM_APPS_PREVIEW |
30 |
App entries listed by app_launcher.py before truncation |
IOS_SIM_BOOT_SUBPROCESS_TIMEOUT |
60 |
Timeout for the simctl boot subprocess itself (seconds) |
IOS_SIM_BOOT_TIMEOUT |
300 |
Wait-for-ready timeout after boot (seconds) |
IOS_SIM_BUILD_JSON_CAP |
50 |
Max build errors / failed tests in JSON output |
IOS_SIM_BUILD_LOG_PREVIEW |
4000 |
Chars of build log preview in default output |
IOS_SIM_BUILD_TIMEOUT |
1800 |
Max seconds for an xcodebuild build invocation before kill |
IOS_SIM_INTROSPECT_TIMEOUT |
60 |
Timeout for xcodebuild -list and simctl list lookups (seconds) |
IOS_SIM_TEST_TIMEOUT |
2700 |
Max seconds for an xcodebuild test invocation before kill |
IOS_SIM_BUILD_SUMMARY_CAP |
15 |
Errors/failures in default build summary |
IOS_SIM_BUILD_VERBOSE_CAP |
100 |
Errors/warnings in verbose build output |
IOS_SIM_CACHE_MAX_ENTRIES |
500 |
Max entries in progressive disclosure cache (LRU eviction) |
IOS_SIM_CACHE_TTL_HOURS |
1 |
Cache entry expiration |
IOS_SIM_ERASE_TIMEOUT |
90 |
Wait-for-erase timeout (seconds) |
IOS_SIM_HANG_PREDICATE |
(default) | Override the os_log predicate used by hang_watcher.py (default catches RunningBoard kills + "Hang detected" + main-thread hangs). Hang events originate from system daemons (RunningBoard, SpringBoard) so the predicate stays simulator-global — --bundle-id is applied post-parse, not ANDed in. |
IOS_SIM_HANG_MIN_MS |
250 |
HangBuster threshold — events below this duration never reach disk (smaller = more sensitive, larger summaries) |
IOS_SIM_HANG_SESSION_TTL_HOURS |
24 |
HangBuster session prune age; pruning runs on every --start |
IOS_SIM_HANG_DEFAULT_TOP_N |
3 |
Default top-N clusters in --stop L1 output |
IOS_SIM_HANG_BUDGET_TOKENS |
(unset) | Default token budget for --stop (picks L0/L1/L2 to fit) |
IOS_SIM_HANG_MAX_RESTARTS |
3 |
HangBuster worker: max log stream respawn attempts on EOF/subprocess death before the session is marked crashed |
IOS_SIM_HANG_TOTAL_CAP_MB |
100 |
HangBuster aggregate disk cap. When total session-state exceeds this on --start, oldest sessions are dropped first. Set to 0 to disable. |
IOS_SIM_LOG_JSON_CAP |
100 |
Max errors/warnings in log_monitor.py JSON output |
IOS_SIM_LOG_LINE_MAX |
300 |
Per-line truncation in log summaries |
IOS_SIM_LOG_TAIL |
200 |
Lines of log tail in verbose / sample output |
IOS_SIM_LOG_TEXT_SUMMARY |
15 |
Errors/warnings shown in text-mode log summary |
IOS_SIM_MAX_ELEMENTS |
25 |
Items listed by navigator.py --list and push_notification.py --list |
IOS_SIM_POLL_INTERVAL |
0.5 |
Boot/erase state polling interval (seconds) |
IOS_SIM_RELAUNCH_DELAY_MS |
1000 |
Delay between terminate and re-launch in app_launcher.py |
IOS_SIM_SCREEN_BUTTONS_PREVIEW |
15 |
Button names listed by screen_mapper.py |
IOS_SIM_SCREEN_SECTION_ITEMS |
10 |
Items per section shown by screen_mapper.py |
IOS_SIM_STATE_SUBPROCESS_TIMEOUT |
15 |
Subprocess timeout in app_state_capture.py (seconds) |
IOS_SIM_TAP_SETTLE_MS |
500 |
Post-tap settle delay in navigator.py |
Example:
# Slow GitHub Actions runner: give boot 10 minutes
IOS_SIM_BOOT_TIMEOUT=600 python3 scripts/simctl_boot.py --wait-ready
Requirements
- macOS 15 (Sequoia)+
- Xcode 26+ (the full app; Command Line Tools alone are not enough for idb)
- Apple silicon Mac (the Homebrew idb build is arm64-only)
- Python 3.12+
idb1.5.1+ (1.6.3+ recommended) - required for every interactive script (tap, swipe, type):brew install facebook/fb/idb(installs both idb-cli and idb-companion)- Pillow, for visual diffs only:
pip3 install pillow
Verify with bash scripts/sim_health_check.sh (add --json for structured output).
Troubleshooting
Taps, swipes and typing do nothing, but reads work. idb reports success and the screen
never changes. On Xcode 27 this means idb-companion is older than 1.5.1: it looks for
SimulatorKit.framework at the path Xcode 26 used. Upgrade both together, then restart running
companions: brew upgrade facebook/fb/idb-cli facebook/fb/idb-companion && idb kill.
SimulatorKit is required for HID interactions. Same cause, same fix.
Health check warns "idb companions started before idb-companion was last installed". Those
companions still run the pre-upgrade binary. Run idb kill; the next idb call starts a fresh one.
Connection refused or No such file from every idb call. A dead companion is still in
idb's registry at /tmp/idb/state, so idb dials a socket nobody is listening on instead of
starting a fresh companion. Fix: idb disconnect <udid>.
open -a Simulator fails. Xcode 27 has no Simulator.app; it was replaced by
DeviceHub.app in Xcode.app/Contents/Applications/. Boot headlessly instead:
xcrun simctl boot <udid>. Note that quitting DeviceHub shuts down the simulator it hosts.
idb: command not found. The companion and the CLI are separate packages;
brew install facebook/fb/idb installs both. If which -a idb shows more than one, the first on
PATH wins. An old pip fb-idb there needs pip uninstall fb-idb.
Known upstream idb issues (open as of idb 1.7.6):
- facebook/idb#964: on some iOS 26+ screens
describe-allreturns only the application node, and SpringBoard alerts can't be tapped. The defaultaxbackend can't see across process boundaries; tryidb ui describe-all --json --api axbridge. Tap coordinates are points, not screenshot pixels. After an app relaunch the default read can also stay stuck on a single zero-size Application node; onescreen_mapper.py --deepread (which may itself time out once) brings it back. - facebook/idb#978: accessibility custom actions
are listed by
describe-allbut can't be performed. - facebook/idb#954: the Homebrew build is arm64-only, so Intel Macs are unsupported.
Documentation
- SKILL.md (this file) - Script reference, requirements, troubleshooting
- README.md - Installation, updating idb, Xcode 27 notes
- AGENTS.md - Architecture and implementation details
Key Design Principles
Semantic Navigation: Find elements by meaning (text, type, ID) not pixel coordinates. Survives UI changes.
Token Efficiency: Concise default output (3-5 lines) with optional verbose and JSON modes for detailed results.
Accessibility-First: Built on standard accessibility APIs for reliability and compatibility.
Zero Configuration: Works immediately on any macOS with Xcode. No setup required.
Structured Data: Scripts output JSON or formatted text, not raw logs. Easy to parse and integrate.
Auto-Learning: Build system remembers your device preference. Configuration stored per-project.
Use these scripts directly or let Claude Code invoke them automatically when your request matches the skill description.
Tips for IOS Simulator Skill
- • Start a fresh session after installing so your agent picks up the new skill.
- • This skill ships scripts. Read them before the first run, and run it in a project without secrets first.
- • If two skills overlap, mention the one you want by name.
Questions about IOS Simulator Skill
What does the IOS Simulator Skill skill do?
Build, test, and drive iOS apps in the Simulator with 31 token-efficient scripts. Use when asked to build or test an Xcode project, launch an app on a simulator, tap/type/swipe through its UI by accessibility label, take screenshots or visual diffs, audit accessibility, read logs or diagnose hangs, or manage simulators (boot, erase, permissions, location, push, appearance). macOS only; needs Xcode, Python 3.12+ and i
How do I install IOS Simulator Skill?
Run "npx skills add conorluddy/ios-simulator-skill" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.
Does IOS Simulator Skill work in Cursor and Codex?
Yes. IOS Simulator Skill uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.
Is IOS Simulator Skill free?
IOS Simulator Skill is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.
Who made IOS Simulator Skill?
IOS Simulator Skill is published by conorluddy in the conorluddy/ios-simulator-skill repository.




