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Steph Ango

Json Canvas skill

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

$npx skills add kepano/obsidian-skills --skill json-canvas
GitHub stars
51,569
Pack installs
424k
Alyn Score
79/99
Updated
2 months ago
License
MIT

Steph Ango

Json Canvas

Install Json Canvas

Pick your agent. Every command is ready to paste.

$npx skills add kepano/obsidian-skills --skill json-canvas

The open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.

01

Install it

Run the command above, or upload the folder in Claude.

02

Ask naturally

Describe the task. Your agent loads json-canvas when the request matches its description.

03

Name it if needed

If it does not trigger, say “use the json-canvas skill”. In Codex, type $json-canvas.

The skill itself

SKILL.md

GitHub

JSON Canvas Skill

File Structure

A canvas file (.canvas) contains two top-level arrays following the JSON Canvas Spec 1.0:

{
  "nodes": [],
  "edges": []
}
  • nodes (optional): Array of node objects
  • edges (optional): Array of edge objects connecting nodes

Common Workflows

1. Create a New Canvas

  1. Create a .canvas file with the base structure {"nodes": [], "edges": []}
  2. Generate unique 16-character hex IDs for each node (e.g., "6f0ad84f44ce9c17")
  3. Add nodes with required fields: id, type, x, y, width, height
  4. Add edges referencing valid node IDs via fromNode and toNode
  5. Validate: Parse the JSON to confirm it is valid. Verify all fromNode/toNode values exist in the nodes array

2. Add a Node to an Existing Canvas

  1. Read and parse the existing .canvas file
  2. Generate a unique ID that does not collide with existing node or edge IDs
  3. Choose position (x, y) that avoids overlapping existing nodes (leave 50-100px spacing)
  4. Append the new node object to the nodes array
  5. Optionally add edges connecting the new node to existing nodes
  6. Validate: Confirm all IDs are unique and all edge references resolve to existing nodes

3. Connect Two Nodes

  1. Identify the source and target node IDs
  2. Generate a unique edge ID
  3. Set fromNode and toNode to the source and target IDs
  4. Optionally set fromSide/toSide (top, right, bottom, left) for anchor points
  5. Optionally set label for descriptive text on the edge
  6. Append the edge to the edges array
  7. Validate: Confirm both fromNode and toNode reference existing node IDs

4. Edit an Existing Canvas

  1. Read and parse the .canvas file as JSON
  2. Locate the target node or edge by id
  3. Modify the desired attributes (text, position, color, etc.)
  4. Write the updated JSON back to the file
  5. Validate: Re-check all ID uniqueness and edge reference integrity after editing

Nodes

Nodes are objects placed on the canvas. Array order determines z-index: first node = bottom layer, last node = top layer.

Generic Node Attributes

Attribute Required Type Description
id Yes string Unique 16-char hex identifier
type Yes string text, file, link, or group
x Yes integer X position in pixels
y Yes integer Y position in pixels
width Yes integer Width in pixels
height Yes integer Height in pixels
color No canvasColor Preset "1"-"6" or hex (e.g., "#FF0000")

Text Nodes

Attribute Required Type Description
text Yes string Plain text with Markdown syntax
{
  "id": "6f0ad84f44ce9c17",
  "type": "text",
  "x": 0,
  "y": 0,
  "width": 400,
  "height": 200,
  "text": "# Hello World\n\nThis is **Markdown** content."
}

Newline pitfall: Use \n for line breaks in JSON strings. Do not use the literal \\n -- Obsidian renders that as the characters \ and n.

File Nodes

Attribute Required Type Description
file Yes string Path to file within the system
subpath No string Link to heading or block (starts with #)
{
  "id": "a1b2c3d4e5f67890",
  "type": "file",
  "x": 500,
  "y": 0,
  "width": 400,
  "height": 300,
  "file": "Attachments/diagram.png"
}
Attribute Required Type Description
url Yes string External URL
{
  "id": "c3d4e5f678901234",
  "type": "link",
  "x": 1000,
  "y": 0,
  "width": 400,
  "height": 200,
  "url": "https://obsidian.md"
}

Group Nodes

Groups are visual containers for organizing other nodes. Position child nodes inside the group's bounds.

Attribute Required Type Description
label No string Text label for the group
background No string Path to background image
backgroundStyle No string cover, ratio, or repeat
{
  "id": "d4e5f6789012345a",
  "type": "group",
  "x": -50,
  "y": -50,
  "width": 1000,
  "height": 600,
  "label": "Project Overview",
  "color": "4"
}

Edges

Edges connect nodes via fromNode and toNode IDs.

Attribute Required Type Default Description
id Yes string - Unique identifier
fromNode Yes string - Source node ID
fromSide No string - top, right, bottom, or left
fromEnd No string none none or arrow
toNode Yes string - Target node ID
toSide No string - top, right, bottom, or left
toEnd No string arrow none or arrow
color No canvasColor - Line color
label No string - Text label
{
  "id": "0123456789abcdef",
  "fromNode": "6f0ad84f44ce9c17",
  "fromSide": "right",
  "toNode": "a1b2c3d4e5f67890",
  "toSide": "left",
  "toEnd": "arrow",
  "label": "leads to"
}

Colors

The canvasColor type accepts either a hex string or a preset number:

Preset Color
"1" Red
"2" Orange
"3" Yellow
"4" Green
"5" Cyan
"6" Purple

Preset color values are intentionally undefined -- applications use their own brand colors.

ID Generation

Generate 16-character lowercase hexadecimal strings (64-bit random value):

"6f0ad84f44ce9c17"
"a3b2c1d0e9f8a7b6"

Layout Guidelines

  • Coordinates can be negative (canvas extends infinitely)
  • x increases right, y increases down; position is the top-left corner
  • Space nodes 50-100px apart; leave 20-50px padding inside groups
  • Align to grid (multiples of 10 or 20) for cleaner layouts
Node Type Suggested Width Suggested Height
Small text 200-300 80-150
Medium text 300-450 150-300
Large text 400-600 300-500
File preview 300-500 200-400
Link preview 250-400 100-200

Validation Checklist

After creating or editing a canvas file, verify:

  1. All id values are unique across both nodes and edges
  2. Every fromNode and toNode references an existing node ID
  3. Required fields are present for each node type (text for text nodes, file for file nodes, url for link nodes)
  4. type is one of: text, file, link, group
  5. fromSide/toSide values are one of: top, right, bottom, left
  6. fromEnd/toEnd values are one of: none, arrow
  7. Color presets are "1" through "6" or valid hex (e.g., "#FF0000")
  8. JSON is valid and parseable

If validation fails, check for duplicate IDs, dangling edge references, or malformed JSON strings (especially unescaped newlines in text content).

Complete Examples

See references/EXAMPLES.md for full canvas examples including mind maps, project boards, research canvases, and flowcharts.

References

Tips for Json Canvas

  • • Start a fresh session after installing so your agent picks up the new skill.
  • • It bundles reference files. The agent reads them only when needed, so they cost no context until then.
  • • It is part of a pack with 6 skills. Install only the ones you need with --skill to keep triggers precise.
  • • If two skills overlap, mention the one you want by name.

Questions about Json Canvas

What does the Json Canvas skill do?

Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections. Use when working with .canvas files, creating visual canvases, mind maps, flowcharts, or when the user mentions Canvas files in Obsidian.

How do I install Json Canvas?

Run "npx skills add kepano/obsidian-skills --skill json-canvas" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.

Does Json Canvas work in Cursor and Codex?

Yes. Json Canvas uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.

Is Json Canvas free?

Json Canvas is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.

Who made Json Canvas?

Json Canvas is published by Steph Ango in the kepano/obsidian-skills repository, together with 5 other skills.

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