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Aamas Writing Style skill

Use when revising an AAMAS paper so the interaction contribution leads the first page, the solution concept or incentive property is named, the game and agents are legible, claims are paired with proofs or multiagent experiments, the argument fits eight two-column pages plus references, and the wording stays double-blind.

$npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-writing-style
View this skill on GitHubbrycewang-stanford/Awesome-Journal-Skills/AAMAS-Skills/skills/aamas-writing-style/SKILL.md
Pack stars
1,400
Pack installs
864
Alyn Score
50/99
Updated
45 days ago
License
MIT
– views – installs via Alyn

Install Aamas Writing Style

Pick your agent. Every command is ready to paste.

$npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-writing-style

The open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.

01

Install it

Run the command above, or upload the folder in Claude.

02

Ask naturally

Describe the task. Your agent loads aamas-writing-style when the request matches its description.

03

Name it if needed

If it does not trigger, say “use the aamas-writing-style skill”. In Codex, type $aamas-writing-style.

The skill itself

SKILL.md

FolderGitHub

AAMAS Writing Style

Use this when revising the main paper. AAMAS papers need a compact statement of why an interaction result matters and enough detail for a game theorist and an empiricist to both validate it.

Revision rules

  • Put the interaction contribution on the first page: the multiagent problem, why single-agent or centralized fixes fail, the mechanism or learning rule, the strategic property, and the evidence.
  • Name the solution concept or incentive property (Nash, correlated, coarse-correlated, no-regret, dominant-strategy truthful, Pareto); an unnamed "equilibrium" is a review flag.
  • Make the game legible: agents, actions, information structure, and payoffs stated once and clearly.
  • Pair every major claim with a proof sketch, a self-play or population experiment, or a deployment result.
  • Use the 8-page body for the core argument and push long proofs, extra opponents, and extended ablations to the appendix (references are unlimited, so cite generously).
  • Keep double-blind wording in self-citations, prior-system references, acknowledgements, and artifact descriptions.

Interaction-first discipline

  • State early why the result is genuinely multiagent - what breaks if the other agents are frozen into a static environment. If nothing breaks, the AAMAS framing does not hold.
  • Give each theorem a body-level proof sketch; the appendix proof supports the sketch but never replaces it.
  • Keep the game's information structure visible; who knows what and when is where multiagent proofs live or die.
  • Separate a proved strategic property from an observed one; mixing "is truthful" and "appears cooperative" in one paragraph is a credibility leak here.

Sentence-level rewrites

Draft pattern AAMAS-safe rewrite
"Our agents outperform the baselines..." "reduce social cost by X (SE Y) over Z seeds against held-out opponents"
"The agents reach equilibrium..." "converge to a coarse-correlated equilibrium (Def. 2) under Assumptions 1-3"
"The mechanism is fair and efficient..." "is dominant-strategy truthful (Thm. 1) with efficiency loss bounded by ... (Thm. 2)"
"In a multiagent setting..." Name the game, the number of agents, and the information structure

Vignette: compressing into eight two-column pages

A draft with two theorems, a mechanism, six figures, and a sprawling related-work section: keep both theorem statements with one sketch each, the mechanism definition, and the two decision-critical figures (truthfulness-under-learning and the efficiency gap); compress related work into precise contrasts; move secondary lemmas and four figures to the appendix with forward references. The test of a good cut: a reviewer reconstructs the whole interaction argument without opening the supplement.

Output format

[Writing diagnosis] clear / interaction-buried / concept-unnamed / overloaded
[First-page fix] <new interaction framing>
[Claim discipline] <claim -> proof / experiment / limitation>
[Compression cuts] <move / delete / merge>
[Anonymity edits] <phrases to rewrite>

Tips for Aamas Writing Style

  • • Start a fresh session after installing so your agent picks up the new skill.
  • • It is part of a pack with 30 skills. Install only the ones you need with --skill to keep triggers precise.
  • • If two skills overlap, mention the one you want by name.

Questions about Aamas Writing Style

What does the Aamas Writing Style skill do?

Use when revising an AAMAS paper so the interaction contribution leads the first page, the solution concept or incentive property is named, the game and agents are legible, claims are paired with proofs or multiagent experiments, the argument fits eight two-column pages plus references, and the wording stays double-blind.

How do I install Aamas Writing Style?

Run "npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-writing-style" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.

Does Aamas Writing Style work in Cursor and Codex?

Yes. Aamas Writing Style uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.

Is Aamas Writing Style free?

Aamas Writing Style is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.

Who made Aamas Writing Style?

Aamas Writing Style is published by brycewang-stanford in the brycewang-stanford/Awesome-Journal-Skills repository, together with 29 other skills.

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