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majidmanzarpour

Threejs Debug Profiler skill

Debug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles, textures, memory, shader and post-processing cost, and bundle size.

$npx skills add majidmanzarpour/threejs-game-skills --skill threejs-debug-profiler
View this skill on GitHubmajidmanzarpour/threejs-game-skills/skills/threejs-debug-profiler/SKILL.md
Pack stars
2,784
Pack installs
33k
Alyn Score
60/99
Updated
44 days ago
License
MIT
– views – installs via Alyn

majidmanzarpour

Threejs Debug Profiler

Install Threejs Debug Profiler

Pick your agent. Every command is ready to paste.

$npx skills add majidmanzarpour/threejs-game-skills --skill threejs-debug-profiler

The open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.

01

Install it

Run the command above, or upload the folder in Claude.

02

Ask naturally

Describe the task. Your agent loads threejs-debug-profiler when the request matches its description.

03

Name it if needed

If it does not trigger, say “use the threejs-debug-profiler skill”. In Codex, type $threejs-debug-profiler.

The skill itself

SKILL.md

FolderGitHub

Three.js Debug Profiler

Find root causes and optimize measured bottlenecks without breaking playability.

Follow the changed behavior's scope. Reuse the lead's existing reproduction and evidence; verify the affected path after a fix. A passing focused check only needs broader testing when shared behavior changed or an unresolved risk warrants it. Return measurements and defects to the lead for the consolidated verification pass.

Reference

references/debug-playbook.md — ordered triage for blank canvas, asset and audio loading, loop/animation/physics, input and mobile, the profiling sequence, and the __THREE_GAME_DIAGNOSTICS__ shape. Read it when debugging or profiling anything non-obvious.

Debug

Reproduce first, with the same command and URL the user had, and read the console, page, and network errors. Find the module that owns the failure (renderer, loop, camera, scene, assets, audio, input, physics, UI, or base path), fix the root cause there, and retest the exact broken path. The playbook's triage order covers the common causes, such as more than one active loop, a canvas whose display size doesn't match its drawing buffer, and wrong delta units.

Profile

Profile the production preview when user-facing performance matters. Baseline one fixed scenario, classify the bottleneck (CPU, GPU draw, fragment, vertex, memory, or network), change one thing, and re-measure the same scenario, confirming visuals and playability held. The playbook lists the metrics to baseline and the optimizations in order of payoff.

Report

Lead with the root cause or the measured bottleneck. Then files changed, baseline and post metrics, commands, screenshots, the broken path retested, and residual risks.

Tips for Threejs Debug Profiler

  • • Start a fresh session after installing so your agent picks up the new skill.
  • • It bundles reference files. The agent reads them only when needed, so they cost no context until then.
  • • It is part of a pack with 9 skills. Install only the ones you need with --skill to keep triggers precise.
  • • If two skills overlap, mention the one you want by name.

Questions about Threejs Debug Profiler

What does the Threejs Debug Profiler skill do?

Debug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles, textures, memory, shader and post-processing cost, and bundle size.

How do I install Threejs Debug Profiler?

Run "npx skills add majidmanzarpour/threejs-game-skills --skill threejs-debug-profiler" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.

Does Threejs Debug Profiler work in Cursor and Codex?

Yes. Threejs Debug Profiler uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.

Is Threejs Debug Profiler free?

Threejs Debug Profiler is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.

Who made Threejs Debug Profiler?

Threejs Debug Profiler is published by majidmanzarpour in the majidmanzarpour/threejs-game-skills repository, together with 8 other skills.

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