Best Claude skills for images and generative art
Image skills cover generative art, illustrations, covers, icons and 3D assets. Some draw with code (SVG, canvas, p5.js), others drive image models with carefully structured prompts.
116 images & art skills · ranked live · November 2026
The top 10. Ranked by the Alyn Score.
- 1#1
Anthropic
Skills
Anthropic
Algorithmic Art
Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow…
192k3.8MScore 93 - 2#2
Anthropic
Skills
Anthropic
Canvas Design
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece…
192k3.8MScore 89 - 3#3
Corey Haines
Marketingskills
Corey Haines
Image
When the user wants to create, generate, edit, or optimize marketing images, or asks which approach to take (generate, design, or photograph): blog heroes, social graphics, product mockups…
60k6.3MScore 88 - 4#4

nextlevelbuilder
Banner Design
Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with optional generated or supplied visuals. Actions: design, create…
148k932kScore 87 - 5#5
GitHub
Awesome Copilot
GitHub
Adobe Illustrator Integrations
Build, debug, package, and document Adobe Illustrator integrations: CEP extension panels, C++ SDK plug-ins (.aip), the coming UXP plugins, MCP servers that drive Illustrator, computer-use…
41k2.4MScore 85 - 6#6
GitHub
Awesome Copilot
GitHub
Adobe Illustrator Scripting
Write, debug, and optimize Adobe Illustrator automation scripts using ExtendScript (JavaScript/JSX). Use when creating or modifying scripts that manipulate documents, layers, paths, text…
41k2.4MScore 85 - 7#7
tt-a1i
Archify
Create validated architecture, workflow, sequence, data-flow, lifecycle/state, ERD, class, tree, timeline, and waterfall diagrams as explorable standalone HTML with dark/light themes…
95k216kScore 85 - 8#8
tt-a1i
Archify Tuning
Improve Archify diagram accuracy, visual quality and complete authoring speed with fewer repairs. Use for generation experiments or evaluating changes to layout, routing, diagnostics…
95k216kScore 85 - 9#9

JimLiu
Baoyu Comic
Knowledge comic creator supporting multiple art styles and tones. Creates original educational comics with detailed panel layouts and batch-capable image generation. Use when user asks to…
27k614kScore 82 - 10#10

JimLiu
Baoyu Diagram
Create professional diagrams with configurable dark/light theme via CSS custom properties. Use this skill whenever the user asks for any kind of technical or conceptual diagram…
27k614kScore 82
What makes a great images & art skill.
Original output, not imitations of protected characters or brands.
Size and format presets for where the image will be used.
Iteration steps with clear critique criteria.
All 116 images & art skills.

baoyu-post-to-weibo
Posts content to Weibo (微博). Supports regular posts with text, images, and videos, and headline articles (头条文章) with Markdown input via Chrome CDP. Use when user asks to "post to Weibo"…

release-skills
Universal release workflow. Auto-detects version files and changelogs. Supports Node.js, Python, Rust, Claude Plugin, GitHub Releases, annotated tags, historical release backfill, and…
flux-best-practices
Comprehensive guide for BFL FLUX image generation models. Covers prompting, T2I, I2I, structured JSON, hex colors, typography, multi-reference editing, and model-specific best practices for…
grok-media
xAI Grok image and video generation guide covering authentication, endpoints, prompt structure, image editing, reference-image video, and async polling.

baoyu-compress-image
Compresses images to WebP (default) or PNG with automatic tool selection. Use when user asks to "compress image", "optimize image", "convert to webp", or reduce image file size.

godot-3d-essentials
Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for…

godot-shaders
Write Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV…

scenario-comic-creator
Use when a user wants to make their own comic, manga, BD, graphic novel or illustrated book with Scenario: a short personalized story from a photo or an idea, a branded or training comic…

scenario-game-ua-ads
Use when making a finished mobile game user-acquisition (UA) video ad with Scenario at an exact length for TikTok, Reels, Stories, Meta feed, YouTube Shorts, or ad networks: from a one-line…

scenario-inspiration
Use when a creative task has no direction yet: finding inspiration, exploring looks or styles, proposing concept directions to pick between, building a moodboard or reference board, doing…

scenario-kinetic-film
Use when making a launch film, game teaser, trailer, product promo or brand film from a brief in kinetic typography: huge type on every beat, whip pans, 3D letters, key art cut in, beat…

scenario-kinetic-music-video
Use when turning a song into a kinetic-typography or motion-design music video, lyric video, visualizer or K-pop style MV with Scenario, landscape or vertical 9:16 for TikTok, Reels and…

scenario-formats
Use when one approved visual, image or video, must ship at many sizes or placements through Scenario: adapting a master to 1:1, 4:5, 9:16, or 16:9, social formats for feeds and stories…

scenario-game-assets
Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings, top-down maps…

scenario-3d
Use when generating or handling 3D assets through the Scenario MCP server, including text-to-3D or image-to-3D meshes, GPT-6 Astra 3D or Claude Opus 5.5 3D, GLB, FBX, OBJ, STL, or VOX…

scenario-3d-worlds
Use when generating navigable 3D worlds or Gaussian splat scenes on Scenario via MCP: text-to-world, image-to-world, a 360 panorama or skybox turned into a walkable splat, multi-view photos…

scenario-ace-step
Use when creating or editing music with ACE-Step models on Scenario via MCP: text-to-music songs with sung vocals from a lyric sheet, instrumental tracks, covering or restyling an existing…

scenario-ad-variants
Use when making multiple independent ad or campaign edits from existing footage with Scenario: hook, CTA, copy, end-card, placement, or targeted visual variants. Also for revising one…

scenario-asset-analysis
Use when finished Scenario assets have to give something back: a caption for a dataset or alt text, a reusable style description, a verdict against a brief, a canny, depth, pose, or…

scenario-audio
Use when generating or handling audio on Scenario via MCP. Triggers include music tracks, full-length songs with vocals written from lyrics, background scores, soundtracks, game sound…

scenario-blender
Use when an agent works in an open Blender scene through the Scenario for Blender extension's local MCP server (scenario-blender on 127.0.0.1:9876): connecting Claude Code, Cursor, Claude…

scenario-brand-kit
Use when building a visual identity or brand kit with Scenario: a logo, wordmark, or icon as editable SVG, a color palette and typography spec, logo variants (mono, reversed, favicon), and…

scenario-caption-studio
Use when a video needs its spoken words on screen through Scenario via MCP: burned-in styled captions for a TikTok, Reels, or Shorts cut, ad captions for sound-off feeds, YouTube subtitles…

scenario-chatgpt-pet-update
Use when changing an existing ChatGPT pet or Codex pet sprite sheet with Scenario: fixing a broken row, frame, jump or edge, regenerating one animation state, adding the sixteen look…

scenario-consistency
Use when one look must hold across Scenario generations: one character across scenes, a turnaround, or a video animated from its references, one product across angles, one style across icon…

scenario-elevenlabs
Use when generating or transforming audio with ElevenLabs models on Scenario via MCP: text-to-speech with inline emotion tags, music from a prompt or sectioned songs, sound effects and…

scenario-fan-cam
Use when putting a person from a photo into live-broadcast crowd footage with Scenario: a stadium or arena fan-cam reaction, a jumbotron or kiss-cam moment, a spectator cutaway at a match…

scenario-gemini-image
Use when generating or editing images with Google's Gemini image models (Nano Banana) on Scenario via MCP: text-to-image, natural-language instruction editing, identity locking or style…

scenario-gemini-omni
Use when generating, extending, or editing video with Gemini Omni models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video keeping a character…

scenario-gpt-image
Use when generating or editing images with OpenAI's GPT Image models on Scenario via MCP: text-to-image, edits from reference images, inpainting with an alpha mask, in-image text for logos…

scenario-grok-imagine-image
Use when generating or editing images with Grok Imagine models on Scenario via MCP: text-to-image, instruction editing with up to three reference images, posters, packaging, ads, or…

scenario-grok-imagine-video
Use when generating or editing video with Grok Imagine models on Scenario via MCP: text-to-video, image-to-video from a first frame, reference-to-video with @image tags for consistent…

scenario-identity-library
Use when a named character or prop must become a reusable identity in Scenario: creating a character or prop from a brief or interview, building its approved image collection (character: or…

scenario-ideogram
Use when generating or editing images with Ideogram models on Scenario via MCP: posters, logos, menus, packaging, or signage with exact in-image text, editing an image in place while…

scenario-image
Use when generating or editing images with Scenario through MCP: text-to-image, image-to-image, instruction editing, inpainting or outpainting with a mask, background control, aspect ratio…

scenario-image-editing
Use when editing an existing image on Scenario through MCP with a tool model, not a new generation: upscale or enhance to 2x, 4K, 8K, super resolution, 3D LUT color grade, color correction…
Images & art skills, explained.
Also searched as: image generation skill, algorithmic art skill, illustration skill, cover image skill.
What are the best Claude skills for images and generative art?
Right now the top-ranked images & art skills on Alyn are Algorithmic Art (Anthropic), Canvas Design (Anthropic), Image (Corey Haines). Rankings combine GitHub stars, installs, freshness and depth, and update live.
What is the algorithmic-art skill?
An Anthropic skill for creating generative art with p5.js, using seeded randomness and interactive parameters.
Do image skills need an API key?
Code-based art skills do not. Skills that call image models need access to that model.
How do I install a images & art skill?
Run npx skills add owner/repo in your project, or copy the folder with SKILL.md into ~/.claude/skills. Every skill on this page has a ready-to-copy command.
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Images & art skills for your agent