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MengTo

@MengTo

MengTo

GitHub profile
Skills
30
GitHub stars
7.4k
Installs
246k

Top skills by MengTo

76
MengTo

audit-reference-originality

Audit a website or digital experience against its supplied source references for originality and plagiarism risk. Use when Codex must compare current or historical site output with…

Pack7.4k246kCoding
76
MengTo

build-daily-inspiration-sites

Turn a completed daily UI inspiration capture into exactly five original landing-page builds, one per separate Codex task, using Sites. Use when the user asks to turn the daily inspiration…

Pack7.4k246kDesign
76
MengTo

fire-smoke-skill-vfx

Build the effects of a fire skill as one visual language in Three.js. Flames that read as fire, not as orange fog or cones: ray-marched flame volumes whose turbulence rises with buoyancy…

Pack7.4k246kGame development
76
MengTo

game-dev-combat-animation

Build, fix and review character combat animations (melee strikes, bow shots, spell casts, skills, monster attacks, whole move sets) so they read like Diablo IV, Baldur's Gate 3 or Elden…

Pack7.4k246kGame development
76
MengTo

game-dev-combat-skill-polish

Score a game's combat skills and spells out of 10 with blind judges, then raise the weakest to a bar, for timing and readability (does a skill read as itself, does the blow land when it…

Pack7.4k246kGame development
76
MengTo

ice-frost-skill-vfx

Build the effects of an ice and frost skill as one visual language in Three.js. Frost that grows like real frost, not a painted fern: a dendritic tree grown on the CPU from a seed point…

Pack7.4k246kGame development
76
MengTo

lightning-energy-skill-vfx

Build the effects of a close-combat energy skill as one visual language in Three.js. Lightning that reads as lightning, dynamic but never in your face: trees of strips (trunk, forks of…

Pack7.4k246kGame development
76
MengTo

publish-project-to-github

Package a finished local project into an intentional GitHub repository, create a strong README and visual preview, push it safely, configure a public GitHub Pages URL when the project is…

Pack7.4k246kFrontend
76
MengTo

water-crystal-skill-vfx

Build the effects of a water and crystal skill as one visual language in Three.js. Water that reads as clear water, never a teal fill or a textured ball. A ray-marched water orb whose…

Pack7.4k246kGame development
76
MengTo

write-like-meng-on-x

Write, rewrite, review, or continuously refine X/Twitter posts in Meng To's current voice using his deduplicated authored-post corpus, personal and product context, shared resources, and…

Pack7.4k246kWriting
74
MengTo

article-prompts-to-skills

Convert an article, tutorial, or prompt pack into focused reusable AgentSkills, one independent capability per skill, with portable instructions, example prompts, working demos, preview…

Pack7.4k246kAI engineering
74
MengTo

browser-video-recording

Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography…

Pack7.4k246kVideo
74
MengTo

build-game-changelog

Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior…

Pack7.4k246kGame development
74
MengTo

codex-gpt-image-2-5-flare

Generate or edit artwork with built-in Codex image gen, especially transparent PNG ornaments, game sprites, emblems, and UI graphics. Use when the user requests GPT 2.5 Flare…

Pack7.4k246kImages & art
74
MengTo

generate-reference-inspired-brand-worlds

Generate multiple original brand campaign worlds from a supplied visual reference while controlling how close the new work feels without copying protected signature elements. Use when a…

Pack7.4k246kDesign
74
MengTo

implement-fog-of-war

Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obstacle-aware line of…

Pack7.4k246kGame development
74
MengTo

optimize-web-animations

Profile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops…

Pack7.4k246kVideo
74
MengTo

performance-profiling

Guide performance profiling for Apple platform apps with Instruments, Xcode diagnostics, and MetricKit. Use when investigating app hangs, stutters, high CPU, memory leaks, memory growth…

Pack7.4k246kMarketing
73
MengTo

video-to-superprompt

Turn a reference video into a super detailed recreation or inspiration prompt. Use when the user provides, mentions, uploads, links, or points to a video and asks to analyze the design, UI…

Pack7.4k246kVideo
72
MengTo

daily-ui-inspiration-capture

Create a recurring daily UI inspiration capture. Use when the user asks to run, refresh, package, or validate dated UI inspiration bundles, especially for `articles/YYYY-…

Pack7.4k246kDesign
72
MengTo

html-to-interaction-prompts

Convert a supplied HTML page or generated HTML reference into a screenshot-backed article containing multiple reusable interaction prompts. Use when the user provides an HTML file, exported…

Pack7.4k246kFrontend
72
MengTo

iterate-until-verified

Apply a prompt-agnostic execution and verification loop to any substantial task while preserving the original request. Use when the user asks to fan out work, use subagents or independent…

Pack7.4k246kAI engineering
72
MengTo

stitched-full-page-capture

Capture or repair reliable full-page screenshots for lazy-loaded, scroll-animated, Framer, WebGL/canvas, or reveal-heavy web pages. Use when full-page screenshots are blank, gray, white…

Pack7.4k246kWriting
72
MengTo

web-technique-to-skill

Turn a visual or interaction technique you already built into a reusable web-design skill, by isolating the one mechanism that makes it work while reproducing its approved reference exactly…

Pack7.4k246kDesign
72
MengTo

x-bookmark-quote-posts

Check a user's latest X/Twitter bookmarks and turn recent saved posts into source-backed quote-post drafts calibrated against the user's latest 100 authored posts. Use when asked to review…

Pack7.4k246kResearch
71
MengTo

elevenlabs-tts

Generate ElevenLabs text-to-speech audio from scripts or inline text using local voice profiles. Use when the user asks for ElevenLabs, text-to-speech, TTS, narration, voiceover, speech…

Pack7.4k246kCoding
70
MengTo

audit-verify-explain-grade-5

Audit work, verify claims with concrete evidence, and explain the result in simple grade-5 language. Use when the user asks to review, audit, check, verify, explain a change, explain a fix…

Pack7.4k246kCoding
70
MengTo

author-game-levels

Author or revise readable, flat-world Three.js game levels. Use for movement and camera routes, collision and navigation, encounter zones, landmarks, objectives, pickups, motivated…

Pack7.4k246kGame development
67
MengTo

build-game-audio-feedback

Design or implement responsive audio feedback for a Three.js or web game. Use for action sounds, combat layers, music states, spatial audio, mix priorities, mute controls, accessibility…

Pack7.4k246kGame development
67
MengTo

build-game-camera-controls

Implement or tune Three.js game cameras. Use for isometric framing, follow behavior, orbit/zoom limits, occlusion, lock-on, camera shake, touch camera controls, and camera regression tests.

Pack7.4k246kGame development