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arjun988

Archviz skill

Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.

$npx skills add arjun988/blender-skills --skill archviz
View this skill on GitHubarjun988/blender-skills/.claude/skills/archviz/SKILL.md
Pack stars
2,432
Pack installs
40k
Alyn Score
62/99
Updated
5 days ago
License
MIT
– views – installs via Alyn

Install Archviz

Pick your agent. Every command is ready to paste.

$npx skills add arjun988/blender-skills --skill archviz

The open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.

01

Install it

Run the command above, or upload the folder in Claude.

02

Ask naturally

Describe the task. Your agent loads archviz when the request matches its description.

03

Name it if needed

If it does not trigger, say “use the archviz skill”. In Codex, type $archviz.

The skill itself

SKILL.md

FolderGitHub

Archviz

Real-world scale architecture. Clean cameras. Believable materials. Delivery stills.

When to Use

  • Interior/exterior architectural presentations
  • Real-estate style stills and simple walkthroughs
  • Material/lighting lookdev for spaces

Workflow

CAD/scale check → Greybox → Final modeling → Materials
  → Cameras → Lighting (HDRI + practicals) → Render → Comp

Scale & Modeling

  • Millimeter–meter accuracy where specs exist
  • Straight verticals; controlled bevels on visible edges
  • Separate glass, frames, furniture collections

Cameras

  • Verticals corrected (shift) for exteriors when needed
  • 24–35mm interiors common; avoid extreme wide unless intentional
  • Use camera-cinematography

Lighting

  • HDRI for exteriors / window light
  • Practical lamps as mesh lights
  • Soft GI; avoid game-style single harsh key unless styled

Delivery

  • High-res stills; optional depth/mist for comp
  • compositing for exposure polish
  • Keep layered EXR for revisions

Constraints

MUST DO

  • Verify real-world scale early
  • Lock cameras before heavy grade
  • Keep glass/IOR plausible

MUST NOT DO

  • Game lowpoly shortcuts on hero archviz plates
  • Over-saturate materials

Reference Guide

Topic Reference Load When
Archviz Camera references/archviz-camera.md When needed
Archviz Lighting references/archviz-lighting.md When needed

Tips for Archviz

  • • Start a fresh session after installing so your agent picks up the new skill.
  • • It bundles reference files. The agent reads them only when needed, so they cost no context until then.
  • • It is part of a pack with 30 skills. Install only the ones you need with --skill to keep triggers precise.
  • • If two skills overlap, mention the one you want by name.

Questions about Archviz

What does the Archviz skill do?

Architectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.

How do I install Archviz?

Run "npx skills add arjun988/blender-skills --skill archviz" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.

Does Archviz work in Cursor and Codex?

Yes. Archviz uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.

Is Archviz free?

Archviz is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.

Who made Archviz?

Archviz is published by arjun988 in the arjun988/blender-skills repository, together with 29 other skills.

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