Install Biome Worlds
Pick your agent. Every command is ready to paste.
npx skills add arjun988/blender-skills --skill biome-worldsThe open skills CLI detects your agents (Claude Code, Cursor, Codex and 70+ more) and installs to the right folder. Add -g to install globally.
01
Install it
Run the command above, or upload the folder in Claude.
02
Ask naturally
Describe the task. Your agent loads biome-worlds when the request matches its description.
03
Name it if needed
If it does not trigger, say “use the biome-worlds skill”. In Codex, type $biome-worlds.
Biome Worlds
Climate drives palette, fog, vegetation density, and material wear.
Tips for Biome Worlds
- • Start a fresh session after installing so your agent picks up the new skill.
- • It bundles reference files. The agent reads them only when needed, so they cost no context until then.
- • It is part of a pack with 30 skills. Install only the ones you need with --skill to keep triggers precise.
- • If two skills overlap, mention the one you want by name.
Questions about Biome Worlds
What does the Biome Worlds skill do?
Biome and setting art direction for Blender covering underwater, desert, arctic, jungle, underground, and floating-island environments.
How do I install Biome Worlds?
Run "npx skills add arjun988/blender-skills --skill biome-worlds" in your project. The skills CLI installs it for Claude Code, Cursor, Codex and 70+ other agents. In Claude on the web, upload the skill folder as a ZIP under Customize > Skills.
Does Biome Worlds work in Cursor and Codex?
Yes. Biome Worlds uses the open SKILL.md format, so it works in Claude Code, Claude, Cursor, OpenAI Codex, Gemini CLI, GitHub Copilot and other agents that support agent skills.
Is Biome Worlds free?
Biome Worlds is open source on GitHub under the MIT license. It is free to install; check the license before commercial use.
Who made Biome Worlds?
Biome Worlds is published by arjun988 in the arjun988/blender-skills repository, together with 29 other skills.





